Not in the least bit...neither of those had the in-depth play control I was talking about; Command is so vastly removed from what I'm looking for in a Star Fox game with the turn-taking and drawing paths to fight little skirmish-type battles, and Zero is kinda it's own thing in reboot fashion. I mean an actual Star Fox Assault 2, in case Star Fox Assault 2 wasn't already clear enough.
I'm not sure where you got the idea that I wouldn't want anything new otherwise...there's plenty of room for anything else new to be introduced, I would think. I was mostly speaking in context of play control, because I like games that feel very responsive to quick inputs like Star Fox 64 would be. And of course...anything else to show for it concerning the latter points I made about online/multiplayer bots etc.