SF Redd

SF Alba's characters

Recommended Posts

SF Redd

Well, hello everybody! This is my very first time making RP OC's. I was a bit hesitant to begin with, but I decided, hey, why not?

Remember, first time, so don't brutally murder me if it's not perfect, please!

Here goes, first one's quite detailed:

 

Name: (Scottish Gaelic, given at birth) Dubhshìth Mhuirich (Pronounced somewhat like “DOOWhee Vooyreecsh), English translation: Duffy Murray, adopted Japanese name: Dabushusu(ダブシュス) Nhyuairichu(ンヒュアイリチュ).

Name meanings: Dubhshìth = Black one of peace, Mhuirich = From the sea

Age: 25 years old as of 1311

Race: Caucasian, ever so slight tan on pale skin

Origin: Originally born and raised till the age of 4 on a family farm next to Loch Gleann Dubh. Born on the 25th of February 1286

Home: A Shinobi homestead and farm, Iga Province, Japan

Sex: Male

Height: 5’9”

Weight: 12.5 stone

Build: Lean, athletic and muscular

Eyes: Very dark brown, with a slight tint of green if viewed in the right light

Hair: Dark brown, almost black.

Family: Deceased parents, adopted into a Shinobi family of farmers

Alignment: Neutral/good (almost Robin Hood-esque)

Personality: Dubhshìth, despite his past, is a reasonably happy person. He’s full of stubborn pride, he is hardened by years of travel and training, and he has extraordinary willpower. He wants to do everything he can to help everyone he can. Due to trauma in his youth, Dubhshìth holds a deep, burning hatred in his heart for the Samurai. Even so, he’s a likeable person to many, that is, if they can get past not only his natural hesitation to trust people, but their own hesitations towards him, as many people do have.

Background: Born in the Highlands of Scotland in 1286, Dubhshìth’s birth came mere weeks before the death of King Alexander III. With the throne being contested, and King Edward Longshanks of England on the verge of deciding a puppet king, war was so clearly upon the horizon. The small family of three, a mother, father and young son fled from their home and from the rest of their clan. With hesitation, they fled the country, fearing the brewing war. They moved east, taking a ship from the east coast to the mainland. Their journey was hard-pressed and tiring. It took three ungodly years of travel, through the mountains of Europe and through the dusty sands of the Middle East. They finally reached Korea, where they once more got a boat, which took them to a land they hoped to call home. They started a farm, but soon realised that the land wasn’t as welcoming as it first appeared. As they learned the native tongue of the people, they learned of those known as “Samurai”. These Samurai were supposed to be keepers of the peace, but to the lowly farmer, they were the main thing standing between themselves and peace. The Samurai would pillage farms and abuse farmers, even going as far as to cause grievous bodily harm. When these strange, white people arrived, the Samurai’s attention was swiftly subverted. To them, no outsider should be allowed on the land. The family was abused, increasingly so over the years. Once Dubhshìth’s father tried to defend himself, but he was no match for someone such as a Samurai. A broken arm and some broken ribs later, fear was implanted into the man’s mind. After four years of abuse, the trio were making their way back to their farm at night, after a day selling goods. It was the dark of night, and it had started to rain. The rain made the ground sticky and muddy; difficult to walk on. As the first crack of thunder boomed, they struck. Without warning or hesitation a sword was plunged through Dubhshìth’s father’s chest. Dubhshìth was violently knocked to the ground as his father’s body slid off the Katana and slumped to the ground, quiet and unmoving. As Dubhshìth struggled to see what was going on through the darkness and rain, and he slipped back to the ground as he tried to stand, three Samurai made their way to the carriage holding the goods. Dubhshìth hears his own mother’s cries of fear, forcing him to get up instantly. Two of the Samurai held one of her arms each, holding them out horizontally, while the other one grabbed her hair and pulled it upwards. Dubhshìth charged at the three armoured warriors with rage in his heart and his fists primed. The Samurai stood there, watching to see what the 11 year old boy may do. Dubhshìth punched the man as hard as he could in the face, but all he did was hurt his hand against the tough metal mask. The men laughed at him. Dubhshìth was pushed onto the ground, landing on his back. He could do nothing but watch at the masked man drew a knife across his mother’s neck. Her cries of fear were replaced with gut-curdling gargling, which in turn was replaced with silence. The killer walked over to Dubhshìth and picked him up by his fairly long hair. Struggling helped him escape in no way at all, and the attacker brought him up to his mask before slowly sliding the knife into the boy’s torso. With a cry of agonising pain, the knife was quickly withdrawn from his body. Just as the Samurai was about to deliver the killing strike, his accomplice spoke up. From the Japanese Dubhshìth knew, it sounded like he said “No! Leave him to die in the dirt like the dog he is. He can watch his parents burn!” With that, Dubhshìth was dropped to the floor. He saw a torch being lit, somehow, even in the rain. His parents’ bodies were thrown onto the wagon, which was then set ablaze. The aggressors quickly departed, but Dubhshìth did not give up hope. He dragged himself over to the burning wagon and from the floor, he grabbed something which was hanging out, to try to pull himself up, but the piece of cloth tore off into his hand. A small piece of wool bearing the tartan of his clan. Just as his vision faded to black, he saw a dark figure appear before him. He didn’t have time to figure out who before he was completely unconscious. He awoke an unknown amount of time later in a panic. Before he could get up, however, he felt a shooting pain in his side, making him stay stationary. “Ah, you’re awake!” he heard a Japanese voice say from within the same room as himself. He flicked his gaze around the room. There was bright sunlight, and one of the wooden Japanese houses with paper wall he had seen so much of was what he was in. He saw a man in his mid-thirties sitting near him. “I’m sorry, but you’re family, are dead.” The man said. Welcome to the Shinobi. We will help you get justice upon who did this.” As the tears rolled down Dubhshìth’s cheeks, he knew he wouldn’t rest until he did have that justice. Although he didn’t know what the man meant by “Shinobi”.

Abilities: Being trained by the Shinobi in the art of Ninjutsu, Dubhshìth is an expert in all 18 disciplines, including but not limited to Bojutsu staff techniques, Kenjutsu sword techniques, Taijutsu unarmed techniques, shurikenjutsu throwing techniques, and Shinobi-iri stealth and infiltration techniques. He’s a fast learner, and has become an expert in the 9 ryu of Ninjutsu. He had a good mental awareness of battle strategy and tactics, and is fluent in Scottish Gaelic, Japanese, and is somewhat familiar with English. One of his biggest weaknesses is a lack of formal education. He also sometimes over-analyses things, which can slow him down. He is very alert when it comes to meeting new people, preferring them to keep a distance, as he has a hard time trusting people.

Share this post


Link to post
Share on other sites
SF Redd

Name: Korr Dithis

Born: 15 BLW (age 25)

Species: Red Wolf

Origin:Born at the same time as his adoptive brother, Sholt, Korr's parents abandoned him on a doorstep at a mere one day old. That doorstep happened to belong to the Dithis family of silver foxes. The Dithis', despite just having had a child of their own, took him in and gave him his name. His adoptive parents raised him as if he was one of their own, on the planet MacBeth.

Home: With his brother, he lives on a small interplanetary cruiser, slightly modified to suit their needs.

Sex: Male

Height: 5'10"

Weight: 15 stone.

Build: Muscular, keeps in shape, extremely good physical condition.

Eyes: His eyes are a rich, bright, light green colour.

Fur: That of a standard red wolf. Dark with patches of hot reddish-orange colours.

Family: Unknown birth parents, deceased adoptive parents, brother Sholt.

Alignment: Neutral good.

Personality: While in the company of those he likes, Korr has a happy-go-lucky outlook, always remaining positive. he enjoys having company, and likes to celebrate a successful mission by drinking with friends. He is always kind to strangers, trying to assume the best of people before judging them. When he is in bad company, he becomes quiet, and will stay quiet until he needs to speak. During this silence, he'll usually be taking everything in, and assessing the threat.

Background: Three weeks before the official outbreak of the Lylat War, the Venomian forces seized MacBeth, plundering small manufacturing towns. The Dithis' lived in one such town. During a raid of the town, the Venomians seized their home.The brothers' parents were killed in this attack, and the only reason they survived was because of Sholt's stealth skills and guidance. They survived the next four weeks by hiding in horrible conditions and stealing food from the soldiers sneakily. They also managed to steal a blaster each. Although they didn't even have shields, they did engage small two man patrols on a couple of occasions, winning. When the Star Fox mercenary squadron wiped the Venomians from MacBeth and the Cornerians regained control, the brothers were given back their house and all their possessions. They sold everything they owned, and used the money to buy a small cargo ship, barely big enough for both of them. They decided to take the same path as their saviours, and so they became they became mercenaries and started taking jobs. After a while, they managed to get a better ship. It was larger and much improved. After about eight years they had become accomplished and fairly well known.

Abilities: Great physical strength, great stamina and great marksmanship. Good tactician, friendly. He is capable of repairing and upgrading ships and equipment.

EDIT: I found this song and it fits the brothers to a T, so it's now their official theme:

 

  • Like 1

Share this post


Link to post
Share on other sites
SF Redd

Name: Sholt Dithis

Born: 15 BLW (age 25)

Species: Silver fox

Origin: Sholt grew up on MacBeth with his adoptive brother, Korr. 

Home: With his brother, he lives on a small interplanetary cruiser, slightly modified to suit their needs.

Sex: Male

Height: 5'7"

Weight: 11 stone

Build: Athletic, not as strong as his brother, but makes up for it with superior agility.

Eyes: Bright, icey blue.

Fur: Mostly a slightly dark grey. Three quarters of his arms and legs are black, starting at his fingers and toes and working its way up. He also has black fur over his eyes, moving down over his muzzle. His tail is white-tipped, and most of the rest is black. He also has black ears.

Family: Deceased parents, brother Korr.

Alignment: Neutral good

Personality: Being much more wary than his brother, Sholt is much more cautious than his brother when it comes to those he doesn't know. Once he gets to know someone, however, he is just as friendly as his brother. When with those he explicitly dislikes, he can sometimes be unpredictable.

Background: Three weeks before the official outbreak of the Lylat War, the Venomian forces seized MacBeth, plundering small manufacturing towns. The Dithis' lived in one such town. During a raid of the town, the Venomians seized their home.The brothers' parents were killed in this attack, and the only reason they survived was because of Sholt's stealth skills and guidance. They survived the next four weeks by hiding in horrible conditions and stealing food from the soldiers sneakily. They also managed to steal a blaster each. Although they didn't even have shields, they did engage small two man patrols on a couple of occasions, winning. When the Star Fox mercenary squadron wiped the Venomians from MacBeth and the Cornerians regained control, the brothers were given back their house and all their possessions. They sold everything they owned, and used the money to buy a small cargo ship, barely big enough for both of them. They decided to take the same path as their saviours, and so they became they became mercenaries and started taking jobs. After a while, they managed to get a better ship. It was larger and much improved. After about eight years they had become accomplished and fairly well known.

Abilities. If Korr is the soldier of the pair, then Sholt is the infiltration expert. He is an expert at sneaking, and usually completes stealth-orientated missions solo. He is very fast, and can effectively free-run over large distances if the need arises. Like his brother, he is also an excellent marksman. While he can repair and maintain weapons and ships, he doesn't have the same knowledge as his brother on the matter.

Share this post


Link to post
Share on other sites
SF Redd

Name: Unknown

Alias: Draoidh

Race: Scottish wildcat

Origin: Draoidh's history is steeped in mystery. Nobody knows where he came from. Many people that meet him are never seen again, however not many people do meet him. He is a mystery to many people.

Home: Unknown

Sex: Male

Height: 6'2"

Weight: 11 stone

Build: Slightly above average physical fitness.

Eyes(usually hidden): Formerly blue, now white with a black outline. There is a faded grey rune in his right eye.

Fur: Greyish beige with black markings

Family: None

Alignment: Chaotic neutral

Personality: While some would look at him and call him evil or scary, Draoidh really just wants to make the world a better place, despite having questionable methods of of achieving that goal. He has little or no care for the lives of others, and is not above kidnapping, killing, ritual sacrifices and general occultism in order to achieve his goals and increase his power. Despite this, he has little or no love for needless killing and what he generally sees as barbarism, going as far as to target a criminal or wrongdoer if given a choice between such a person and a completely innocent person, although he wouldn't go out of his way to specifically find a criminal. He often wears large runic robes, with a hood that hides his eyes in an unnatural shadow.

Background: Little is known of Draoidh's past. A very long time ago, it is said that he began studying and practising what some have called "dark magic", and has been involved with occultism. The power that he can tap into is said to be able to rival that of the Krazoa at its maximum potential, if not best it, however it has a much more varied usage of that of the Krazoa. It is said that Draoidh could be at an unnatural age, his life force being maintained by his power. He is a scholar, and has dedicated himself to attaining as much power and knowledge as he possible can, regardless of the consequences. Throughout his life, he has often positioned himself near a seat of power, manipulating things from behind the scenes.

Abilities: Master tactician and strategist, scholar, dark magic, carries an ancient runic dagger.

Share this post


Link to post
Share on other sites
SF Redd

Name: Selina Kyle

Species: Black Labrador

DOB: 9 BLW (Age 20)

Origin: Having a fairly uneventful childhood, Selina grew up in a lower-middle class suburb.

Home: Selina owns an expensive house in a nice area of Corneria City.

Sex: Female

Height: 5'6

Weight: 9.5 stone

Build: Very fit, has a gymnast's build, and is exceptionally flexible.

Eyes: Green

Fur: Dark black-grey; length and density similar to that of a collie.

Family: Living parents

Personality: Selina is a very happy person, and makes a point of trying to meet new people and have fun new experiences. She is very open, even to new people. Some people mistake her openness and kindness for naivete, however she actually has an in-depth understanding of social situations and her place within them.

Background: Growing up as a lone child to parents who were constantly working, Selina often had to find ways to entertain herself. At a young age, she'd often go outside and climb around the back garden. She was entered by her parents into gymnastics and dance classes, which she attended with positivity. She showed  a lot of talent, and won several regional competitions in her early years of life. As she got older, Selina discovered that she had a strong passion passion for music. She began to sing whenever she got the opportunity. A video of her singing at a karaoke one night went viral, and she managed to make a career out of something she enjoyed. She learned how to DJ, and was frequently hired to DJ for all sorts of events, from festivals to weekends at different nightclubs. Although she had talent as a singer, she was mainly avoided by major producers, due to her not wanting to stick to a particular genre. With the combined income of her dancing, gymnastics, DJing and singing, however, she managed to gain fans and a decent amount of money.

Abilities: Expert gymnast, skilled in many different forms of dance, professional singer; DJ 

Share this post


Link to post
Share on other sites
SF Redd

Name: Vicky Burns

Species: Red panda

DOB: 10 BLW (Age 21)

Origin: Vicky grew up in a poor neighbourhood to a dismissive father and an abusive mother.

Home: Vicky rents out a cheap apartment in a questionable area of Corneria City.

Sex: Female

Height: 5'6"

Weight: 9.7 stone

Build: Vicky, being a generally active person, has a good figure and is reasonably fit.

Eyes: Hazel

Fur: Black beneath jaw and down front-side, red on upper head and down back, with markings typical for her species.

Family: Living parents; minimal contact

Personality: Vicky is similar to the classic "stoner girl". She likes to have fun on a night out, too, though and never turns down a night out. She's not as cheery as as her best friend, Selina, and is usually more down-to-earth.

Background: Born to less than admirable parents, it comes as no surprise that Vicky ended up falling in with questionable crowds of people. By the time she was in highschool, she was already familiar with alcohol, as well as an assortment of different types of drugs. Having been able to control her intake of substances, she was spared any permanent side effects. As she grew older, she tended to leave one group of friends and find another, only to repeat the process every few months. This, combined with her relationship with her parents, gave her a cynical outlook in regards to peoples' nature. In her eyes, people would only care about you if it benefited them. Instead of using this outlook to distance herself from people, she instead used it as an excuse to have as much fun as she could with her life. She found that what she most enjoyed doing was partying as hard as she could. She spent years using the money she could find to attend clubs, parties, festivals and more, as well as meeting new people, who would always end up being in her life for the blink of an eye. That is, until she met her best friend, Selina Kyle. Vicky and Selina met at a club one night, where Selina was the DJ. They became fast friends, but by the end of the night, Vicky expected Selina to go her own way and never bother with her again, like so many other people had done in the past. Instead, Selina reached out to her. They found a group of people and continued the night. Come the next day, both Vicky and Selina woke with the knowledge that the night had been the beginning of a long friendship.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • Snys93
      By Snys93
      The purpose of this RP is simple, a multi -verse pocket dimension where your OCS and popular characters can mengle and do random fun stuff. The only thing is no sexual activity will take place on this thread.  I'd also ask you to respect all site rules, to be civil and respect your fellow members. Be safe and please refer to the site please. Thank you and happy role playing.
         There is not a set number limit to role players. It is a drop in drop out RP. As to the location of where this all takes place can vary depending on player preference: an arena, a city, desert plain, etc.
      ...
       
      You are surrounded by grey earth and black sky. It's up to you to color it and give it life.
      Suddenly someone approaches! Its... SCP-049?

      Info: http://www.scp-wiki.net/scp-049
      SCP-049: what is this place? How did I get here? Hmmm...guess I'll just wait until someone arrives.
      *the ancient plague doctor sits on the gray ground with his arms around his legs and his knees pointed up toward the nose of his white plague mask.*
       
      (RP has started, use an official character from any fandom or an oc you have created.)
      (...if no one posts soon, I will close this RP)
    • Snys93
      By Snys93
      The purpose of this RP is simple, a multi -verse pocket dimension where your OCS and popular characters can mengle and do random fun stuff. The only thing is no sexual activity will take place on this thread.  I'd also ask you to respect all site rules, to be civil and respect your fellow members. Be safe and please refer to the site please. Thank you and happy role playing.
         There is not a set number limit to role players. It is a drop in drop out RP. As to the location of where this all takes place can vary depending on player preference: an arena, a city, desert plain, etc.
    • Guest
      By Guest
      Disclaimer
      Most of my characters I have are not RP, OC, FF, or CC I find that misrepresentative
      and further more these characters are not 100% Star Fox related so someone who probably will
      flame for this wouldn't be a surprise.
      --
      If I was able to participate any RP I have two choices I can RP as:
      Apollo version 21 Revision 1984
      http://prntscr.com/bixl2j
      Short name: Apollo
      Manufactured: Alphos 12, 2022 CE (August 12, 2022)
      Maker: William R. Archer
      Homeworld: Novum
      Appearance 1: Robotic, made to look like a Delta (Without wings)
      Appearance 2: Has human-light skin-like fur color (like most Deltas, Alphas, and Thetas*)
      Hair: Long and Green,
      Fur pattern: Spotty-like
      Body: Metallic some of the metal can be see from the back of the neck and mostly on the arm
      Clothing: Desert-cream-like colour shirt with abstract art Blue Jeans
      Eyes: Green
      Horns: Brown and medium size.
      Hoof hands, and Hooves: Brown
      Player-type: BALANCE
      Description:
      Apollo was manufactured as Novum's first Sentient Robot by 21 year old William R. Archer
      one of the Indigenous "Deltas" which at the time were a vast minority,  Apollo went through
      several changes with v21 r1984 by 2036 CE however Novum at the time was like our planet
      But was closer to Global Thermonuclear War. His maker at the time also had found away to
      create time travel and went missing for a minutes. Just minutes after Apollo was awaken
      He was able to see the lush green, and clear skyscraper cities for a moment until the city
      where his maker was from was replaced with a mushroom cloud and soon experience
      Global Thermonuclear War. Soon after being blasted away from nuclear blast caused him
      be in critical damage and had to repair. After which he roam the decaying world for a century
      before being sent back in time to the 900s settle things right. His current occupation is Time Traveler
      and was reported by many civilizations from ancients, to medieval, and even Renaissance.
      He cannot speak making have a personality similar to Quote from Cave Story and this
      was because his maker forgot to update him to r1985 so now everything is permanent.
      The means of communication is via accessing the Console of Apollo (his brain)
      Or using a computer/tablet which He'll be able to give to anyone who wish to speak to him.

      Abilities:
      + Was made to look like a 15 year old child which can get enemies off guard when he is in
      % ATTACK MODE.
      + When in % ATTACK MODE He is able use any sort of weaponry since he is a BALANCE player.
      + in % DEFENSE MODE any on coming attack by any sort of weaponry He is able to dodge quickly
      and even counter attack said attacker.
      + Is a Robot, is calm automatically and cannot go BERZERK unless the command is issued
      (Which never happens)
      + Can scan items, Lifeforms, and exam things (Like a Robot does)
      + has booster jets which he can fly for a brief of two hours. (which is 2-3 posts)
      + Can be a strategic use if you can play your card rights

      Downsides:
      - Can be intercept and be damaged if does not manage to fly faster/properly. [Loses 50 HP of 72 HP]
      - Cannot communicate, best to use tablet/computer and inter the console
      to speak with him.
      -The Command to issue % BERZERK is catastrophic and will be in BERZERK
      mode for 1-2 posts before his motherboard melts [-72 HP of 72HP]
      - being Sentient meaning he will be able to ignore certain commands
      if it breaks the second law of robotics.
      -Can be hit if doesn't dodge in time or fails to counter. [loses -15 of 72 HP while fails to counter can lose about -25 HP]
      -Cannot kill any lifeforms this is because of Law 2 of robotics: Don't kill. He does harm which is different.

      Importance: Apollo has HP if Apollo HP reaches "Zero" he be pronounced "Totaled"
      He can be repair however via by an engineer-like character or computer. other wise;
      out for 4 posts (turns)
      --
      Apollo's Stats
      ==========
      HP: 72/72
      OFF: 50 (Offense)
      DEF: 50 (Defense)
      SPEED: 50
      ==========
      -----
      Jiro Darwin. Beta
      http://prntscr.com/biz123
      Short name: Jiro or Beta
      Date of Birth: Cancer 4th, 2007 (July 4th, 2014)
      Species: Anthro Goat
      Breed: mixed (Pygmy + Ram)
      Age: 7
      Homeworld: Terra
      Hometown: Farmlands AI*, Eagle Island
      Nationality: Yagian -Rodinian - Eagle Islander
      Appearance 1: Wears a light-blue shirt Red Scarf, gray jeans (Or sweatpants)
      Appearance 2: Is sometimes wearing a Bulla (Roman Amulet)  and a necklace tide to it
      With the word "JIRO SON OF YAGI" in Yagian (Japanese).
      Hair: Black, it actually merges with his fur.
      Fur colour: Black
      Eye Color: Blue
      Horns: Yellow
      Hoof Hands and Hooves: Brown
      Mother: Susan Alpha (Goat)
      Father: Ron Beta (Ram)
      Sister: Mary Beta (Goat and Deceased)
      Player Type: HYBRID (MELEE + STAFF)
      Special ability: Lucid Dreaming

      Description:
      Jiro D. Beta is a local child in a quiet village known as Farmlands
      being born 4 years after the death of his sister: Mary Beta (who died at the age of 4 for being a breed)
      As a child (and still is) he forbidden to enter the left bedroom presumably being what should have
      been Mary's Room if she survived. Relationship between Susan and him is a mother-son bond (I.E Being close)
      Jiro began to Lucid dream at the age of 5 with him suffering night terrors before coming aware at age 7
      and recorded his dreams by drawing them on pieces of paper. Most of them could predict what could
      Happen or record what seen in one's person "past" (probably due to the bedroom that he is forbidden to enter)
      His dreams become more clear the deeper he go in and began sleeping for more often an is usually seen
      sleeping in his mother's lap who sits next to a large tree with a tree house in the backyard during the day.
      For him to wake up from his dream is simple: Pinch your cheeks! This usually helps him during
      situations he is in and will wake him up automatically. He only uses Two "Effects" for he is in combat.
      Mainly he uses a Bo (Japanese Staff) or on rare occasions a Gladius sword (Roman sword) with
      a Scutum (Roman shield)

      Abilities:
      + Can Lucid Dream
      + HYBRID Player can use either STAFF weaponry or MELEE weaponry
      + "Effects" can have use either switch to him using his Bo or Gladius depending on situation
      + Can wake up by pinching cheek (if decides to opt out)
      + small child, more swift; SPEED is unusually increased by +20
      + 50% Chance of him dodging while 20% countering attacks
      + Can Block enemy attack if it's MELEE, STAFF, or DUAL
      + If sleeps in reality he can instantly teleport to the current scene if he is ever taken out by
      an enemy.

      Downsides
      - HYBRID players are more unstable stress can be increased by +15
      - BERZERK mode will cause him to lose HP faster by -30 HP
      - If HP reaches Zero he'll "wake up" in reality meaning he opt out
      for a few minutes (He could be vital in critical situations)
      - It take him about 10 seconds post to sleep and dream (As in one post from someone else)
      - Will most likely wander around but will stay with group after one or three times.
      - If an event gets to critical and Stress levels is near high He'll most likely
      "wake up"  and opt out for at least 5 posts
      - small child, OFF and DEF are decreased by -15
      Jiro's Stats
      ==========
      HP: 72/72
      OFF: 35 (Offense)
      DEF: 35 (Defense)
      SPEED: 70
      ==========
      Hopefully I did it right if anyone has a say about the stats I'm not sure if it's alright to have that.
      I might make a thread about stats on another topic or so.

      Thanks for reading this post -Quadroline
    • Guest
      By Guest
      Survival on an Unknown Planet.
      Background: The Empire of the Federations has been dissolved fell into civil war. Weaken by total damage left unwanted fleets and
      armadas invading into The Empire's borders and began to capture various planets and territories, causing chaos and panic leaving the citizens to flee or fight off the invasion. YOU and a few other people who came along with you have escaped from the pursuing fleet from both rebels, invading enemies, and even civilians who turned to ANARCHY. However when all was thought to be over your ship had ran out of fuel and came into contact by a meteorite that was set on a collision course toward an uncharted and unknown planet. Before you have passed out the ship gives a briefing of the planet and the Star System. You and the other crew wake up, barely alive, but you get out of your ship to see you're on the
      surface this planet with your ship having to be destroyed when it crash landed on the planet, You're left on your own.
      The Planet itself
       The planet is the size of your Empire's capital, being around 4000 km has only 3 moons.  It has a set of rings, only two shepherd moons maintain this set of rings.  The planet is considered to be in the Habitable Zone and is considered to harbor life.  The planet has 5 Continents and is covered in oceans of water.  Land consists of forests, plains, deserts, jungles, tundras, and mountain ranges. There are plentiful resources such as coal, oil, iron, and other materials. There is a high chance there might be intelligent life that inhabit the planet. Intelligent life may be around Stone Age or Early Bronze Age (Late Neolithic revolution). The Star System that the Planet harbors
      The Star is a yellow dwarf, around to be 4.54 billion years old. Has 6 planets; 4 Terrestrial and 2 Gas giants Two planets are within habitable range and can harbor life. Has an asteroid field that's between it's 4th planet and 5th planet The Planet the ship crashed landed is the 3rd This Star System has not been colonized and needs a name. The Main Goal
      To survive and explore on the planet while building a new home. Everyone is allowed to have their own choices (I.E form group, or explore to start a new colony on their own.) Colonize the planet. Build a new ship to start exploring the star system Have fun The choices that people make will affect the thread and everyone include and the amount of players I need should be around 4-6 people or so.
      [EDIT 2/3/16]
      I should mention everyone is allowed to have their own RP characters. However, you can only have 1 or 2 characters.
    • Shmibli7
      By Shmibli7
      Name: The Bank
      Style: Forum
      Theme: Intrigue, deception, clandestine combat.
      Description: Corneria is a main target for galactic terrorismbut the populace is largly ignorant to the ones who orchestrate the plots against their homeworld. Why? Because an organization known only to a few members of the Cornerian Secret Service as "The Bank" gets to them first. This group, known for their swift methods and trademark calling cards shaped as bank notes, is a global syndecate of professional killers with hearts of gold. These people are called in by rich informants who want threats to Corneria's security gone. A  time limit  is given to eliminate the target and the rest is set into motion. However, there are some who oppose this syndecate and what they stand for...
      Player Count: Minimum (Including Myself): 2
      Maximum (Including Myself):5
      Goal: To take down various threats to Corneria's or try to shut down The Bank.