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The Nova Bob-ombs are back


DZComposer

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I'm sure some of you remember that thread I posted here a long time ago about a jazz band where all the members are bob-ombs.

Well, they're back:

But that image is not the real reason for this thread.

Now, you can hear them play!

http://www.corneriasound.com/betamusic/sammax_wip1.mp3

Here is a WIP of them playing the theme from the old Lucas Arts game Sam & Max Hit the Road, a point-and-click adventure game featuring everybody's favorite psychopathic crime-fighting duo composed of a dog and a "rabbity-thing."

I need to change-up some of the solos a bit, and the dynamics and balance need a little work, but it is mostly done.

The Horns are from the Kontakt 4 library and Garritan Jazz and Big Band.

The Guitar and Bass are from the Kontakt 4 library.

The Piano is the Garritan Authorized Steinway

The Vibes and Drums are from Virtual Drumline 2.5.

Sam & Max music composed by Clint Bajakian, Michael Land, and Peter McConnell.

I am going to do a a few jazz arrangements, and these bob-ombs will be the band "playing" them. Next on the list is the slot machine BGM from SFSNES.

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I still dont get it.

DZComposer made an arrangement,

and the Nova Bob-ombs will be playing

(I suppose, an animation of them playing

their instruments?) the music.

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No animation. I'm not skilled enough with 3D for that.

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I'm sure some of you remember that thread I posted here a long time ago about a jazz band where all the members are bob-ombs.

Well, they're back:

But that image is not the real reason for this thread.

Now, you can hear them play!

http://www.corneriasound.com/betamusic/sammax_wip1.mp3

Here is a WIP of them playing the theme from the old Lucas Arts game Sam & Max Hit the Road, a point-and-click adventure game featuring everybody's favorite psychopathic crime-fighting duo composed of a dog and a "rabbity-thing."

I need to change-up some of the solos a bit, and the dynamics and balance need a little work, but it is mostly done.

The Horns are from the Kontakt 4 library and Garritan Jazz and Big Band.

The Guitar and Bass are from the Kontakt 4 library.

The Piano is the Garritan Authorized Steinway

The Vibes and Drums are from Virtual Drumline 2.5.

Sam & Max music composed by Clint Bajakian, Michael Land, and Peter McConnell.

I am going to do a a few jazz arrangements, and these bob-ombs will be the band "playing" them. Next on the list is the slot machine BGM from SFSNES.

:shock: that is awesome!

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This one is actually the easiest arrangement of the series for me to do. These old DOS games had their music in MIDI format, so I don't need to get the notes or rhythms by ear. Though I need to redo some of the solos, as most of them are the way they are in-game, and I want to change them up a bit for originality's sake. As of now, it isn't much more than a MIDI-rip. That said, the goal here isn't total re-arrangement either.

The drum part is all mine, though.

There is an instrumentation difference: I chose to omit the Hammond Organ used in the original in favor of a more classic Big-Band sound. Hammond organs are products of the '60s, and didn't explode in popularity until the 70s.

It's better to start with an easy one. I haven't done much jazz before, so I need to attune to my ear to swing rhythms.

The original (@2:19):

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The game was bundled with Day of the Tentacle, another of my favorite old-school adventure games, for a while. The nice thing about these old Lucas Arts games is the SCUMM engine. SCUMM is basically it's own scripting language, so you don't have to re-write the game for multiple platforms. SCUMMVM is a modern, cross-platform, interpreter. All you need is the game data files, and SCUMMVM will run it. SCUMMVM is running on just about everything, even Wii and DS if you do homebrew.

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Guest Julius Quasar

I'm sure some of you remember that thread I posted here a long time ago about a jazz band where all the members are bob-ombs.

Well, they're back:

But that image is not the real reason for this thread.

Now, you can hear them play!

http://www.corneriasound.com/betamusic/sammax_wip1.mp3

*swigs my Scotch on the Rocks*

"Play it again, man!" *tips*

Nice job, dude! :yes:

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