Sign in to follow this
Followers
0
-
Similar Content
-
By TheRadFox987
This is a story I conceived long ago about creatures called Plinkies that live on another planet.
ENJOY THE WEIRDNESS!!!!!!!!
https://www.fictionpress.com/s/3329425/1/Adventures-on-Planet-Plibble
-
By fanfictiondreamer
The Heartless threat continued to escalate. Under the command of a mysterious man who calls himself Ansem, the Heartless penetrated many worlds, draining them of their essence. The threat soon spread to worlds that not even the Great Wizard, himself knew still existed. 1 such world was at war with a particularly different enemy. The Heartless soon open a rift and reign terror on many of the inhabitants. The heroes of that world were powerless to stop them and the deterioration process would soon commence. In the time of great need, Naminé called out to send the Benders in order to end the threat.
“You must send the Benders; they are the only ones who can save that world.”
However, they were busy on another mission. At that time, Fox and his friends were sent out to fight the Heartless for as long as they could. Upon the benders' arrival, they teamed up with the heroes of that world. Together, they aim to end the Heartless threat by permanently sealing all the Keyholes to ensure that the threat could no longer penetrate that world and endanger its very existence, anymore.
Naminé: “You must send the Benders; they are the only ones who can save that world! There’s not much time! You have to trust me; send the Benders!”
-
By Drasiana
So I might as well dispel any sense of anonymity as it's a sacrifice I'm willing to make to share with you guys some of the movie projects I've been working on in the past year or so. Some of you may or may not know, but I'm a screenwriter who graduated from the VFS in 2011 and now work on various projects (some still tied with the school). Most of my initial biggest productions were through the school's "Compendium" program, which were high-budget and directed by established filmmakers.
The short films I'll be posting trailers for were all shot within 12 hours on a budget of $1500 or less. Many of them have been entered in film festivals across the world, including festivals in Romania, Japan, the UK, and France.
First off is my first-ever short film, The Little Mermaid, a dark adaptation of the fairy tale where the titular mermaid is a sideshow freak. Initially winning the Golden Skull at the Screamfest LA festival back in 2011, held at Grauman's Chinese Theatre in LA, it went on to win the Canadian Golden Sheaf and a Leo Award for makeup. We have just begun production on the Little Mermaid feature film and digital series, which you can keep updated on by liking our Facebook page. Here is the short itself (also available on FearNet):
https://www.youtube.com/watch?v=hFrDbdAknws
These next two are projects of a similar vein where the prompt was "Zombies in Oz". That's what it's about. The first one, No Place Like Home, is currently making the rounds in Japanese film festivals, including the Yubari International Fantastic Film Festival.
http://www.youtube.com/watch?v=cXJMltObOTw&feature=player_embedded
http://www.youtube.com/watch?v=0vABa9Re6tc&feature=player_embedded
The next three are not available to the public yet, but their trailers are available for a sneak preview of what's to come. Presenting the Jabberwock, Tumbling After, and Blood Runs Cold:
http://www.youtube.com/watch?v=TVPJkMNikLE&feature=player_embedded
http://www.youtube.com/watch?v=PiwUUC-OMcA&feature=player_embedded
http://www.youtube.com/watch?v=JiMwXHgkLhE&feature=player_embedded
I'll be heading to Nevada next month for Tumbling After's film festival debut.
And finally, one more short, a comical reprieve from the rather dark shorts that I've posted previously, one of my final projects from my time at film school. "Stress":
http://www.youtube.com/watch?v=SesN83g9zB0&feature=player_embedded
Hope you guys enjoy them.
-
By TheStarFoxMaster64
September is gonna be a pretty awesome month for my 3DS. While Star Fox 64 3D is just around the corner (two more days!), I'm also qualified in Nintendo's 3DS Ambassador program: that means I started out the month with 10 free NES games!
I just thought I'd share my opinions on each of these games, as they all vary from "awesome" to "god-awful" (in my humble opinion). Also, besides Super Mario Bros. and Balloon Fight, I've had no experience with these games prior.
In general, I just really like how the Virtual Console let's you leave the game at any time and come back to where you left off - these were my first VC games, and I wasn't sure this feature would be carried on by the 3DS. This is especially useful in Metroid and Super Mario Bros.
Metroid: By far my favorite game! Loving every second of it. I'll admit the difficulty is brutally harsh (like those bugs that come out of pipes and ZOOM right towards you?), but I can overlook this. Graphics are great (for an NES game, that is), sound is awesome, BGM is cool to hear in 8-bit (since most Metroid-related games -- i.e. Super Smash Bros. -- have made remixes of these, its fun to hear the original) and the gameplay is addicting. The only thing I could knock this game on is controls, but that's probably a 'learning curb' more than anything else - especially getting used to the jumping mechanics.
Super Mario Bros.: Not much to say here, as I already knew what to expect. Thanks to the 3DS' idle mode though, I have a new goal: to beat the game w/o those cheap pipes in World 1-2 and 4-2.
Donkey Kong Jr.: At first, I thought it was just going to be the educational math game on Animal Crossing (fun, nonetheless), but I was pleasantly surprised. Basically, the game's a giant role-reversal: 'Mario' kidnaps D.K. and you gotta save him. While it takes some time to get used to D.K. Jr. obviously massive weight (he can't even jump from vines and cover more than 2 inches before dying from a 2 foot drop), you get used to it and learn patterns for every stage. Fun, but couldn't play it religously.
Zelda (1 and 2): I can't say a lot about these two yet, as I've chosen to plow through Metroid before devoting to another large-scale game (except Star Fox 64 3D). Both look fun, and I look forward to playing them in the future.
Yoshi: Honestly, I didn't see this one coming. I didn't even know Yoshi existed back in the NES days, let alone have something as bewildering as a puzzle game! Works sorta like Tetris in the fact you have several modes and music options. Its pretty fun, but unless I discover there's additional content by getting higher scores, its just a novelty for when I'm bored.
Balloon Fight: Had so much fun playing this with my sister on Animal Crossing. So much fun, its hard to play it on single player, or the even-more desolate Endurance map. W/o the multiplayer, I just seems empty for me. By no means does this merit it 'unplayable', it just doesn't feel right w/o the awesome, competitive 2 player for me.
Wrecking Crew: Yoshi making egg-sandwiches w/ bloopers, goombas and piranha plants - okay, I can dig that. Mario rushing around construction sites pummeling ladders and exploding bombs all while being chased by eggplants and yarn-people? Ehhh... Weird, but fun, especially with the 100 levels to choose from (the last being the unholy grail of asshole-ish programming and cheap level design)
Some Golf Game I've Forgotten the Name of Already: Its golf... It looks pretty in-depth for a NES golf sim: you can make money in tournaments to buy equipment, practice, etc. I tried it once, but I've never been fond of 'realistic' sports games. This particular title: let's just say I won't be able to rate this game in the eShop...
Ice Climbers: I was actually pretty excited for this one: ever since SSBM, I've wanted to see the game those pesky grab-spammers originated from. Brawl's 1 minute and 30 second demo wasn't enough for me (if only I'd learned my lesson then). Now, I have the entire game at my disposal, and... God, is it awful. Jumping, your essential means of transportation is broken beyond comprehension: you just shoot up like a rocket ship, make an archmcovering another 2 pixels and, half the time, land where you jumped in the first place. And don't even try platforming on bonus stages: its hopeless. Jumping onto stationary platforms is tough-enough, but MOVING ones? Fat chance! I've yet to complete LEVEL 1'S bonus stage! Also, hit detection is off: either I miss the monsters thanks to the goofy and misleading attack-animation, or he somehow touches me when I'm clearly out of range. Bottom line: everything about this game is frustrating: controls, enemies, spawn-times, game-play, and the list could go on, and on. Really disappointing.
And, just think: surely other games deserve the slot this piece is taking up. Wario's Woods, maybe some classic Capcom games (if licensing isn't an issue, but I'm guessing there is because of the lack-of Castlevania and Mega-Man), ANYTHING but Ice Climbers!
So, those are my personal opinions. What about you guys: favorite game, least-favorite game, why -- that sorta stuff. (I'm not even exactly sure how many 3DS Ambassadors are on this site, so all this rambling could have been in vein...)
-