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Targeting on Titania

DZComposer
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      This is yet another ramble about how Star Fox Zero could have been a much better game. This time, I'm gonna talk about a simple idea that came to my head as I revisited the game.
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      If you have hyper lasers and pick up a laser upgrade, you'll get an extra HIT+3
      Same with bombs. If you have the maximum amount of bombs, and you pick up another, you'll get a HIT+3.
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      I've found that using full gyro is better, because with it you'll always have control over where you're aiming.
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      In some stages you'll see ships which have Andross' face carved into them. Shoot the faces for extra HITS.
      Corneria 1:
      Phase 1:
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      When you reach the part where a row of buildings gets destroyed by a chainsaw ship, don't boost through. Shoot the ship with charge shots, then go to the left of the buildings, where you'll find some Venomain tanks. There's some more enemies to the right, so make sure you get those.
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      Once you reach the double tunnels, always go under. There's no need to go over, because you can destroy the enemies above and below at the same time if you shoot at the top of the tunnels with charge shots.
      Always stay on the normal path for this. You'll get much more points than if you go for Aquarosa. You may be able to get similar points if you don't save the Cornerian carrier and shoot the surrounding enemies, but this is untested.
      When you reach the river, go left around the rock formation. Some more enemies will appear.
      The same happens just up ahead, when you see two mechs. Go to the far left around the rocks and more enemies will appear.
      Phase 2:
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      If you destroy 10 enemies, you'll get an extra 5 HITS.
      Phase 3:
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      Destroy one of the bottom large turrets to reveal missile launchers. Use there missiles to destroy the other three turrets. This can be very tricky, but it gives more points than if you were to just shoot them.
      Don't destroy the core of Androssa; you'll get more points by destroying all of the turrets.
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