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  1. Hello SFO community, how are we this fine day? I'm interested as to what game you last received, and what game you think you will get next. It can be for any console, from Wii to PS3 or even NES. If you like, you can also say how you got the game (bought it yourself, present from someone, etc). My most recent game was Star Fox 64 3D and my next game will probably be Skyward Sword. Both of them were/will be bought by my parents as I'm nearly 17 and don't have a job.
  2. I have gone on about one glitch I found towards the end of the game, but I thought I'd ask you; have you found any glitches in Star Fox 64 3D? If so, post about them here! Personally, I'm not too happy about finding that glitch. I haven't set myself up to try to induce it again (As it would involve near death at a rather critical point), but even for a spontaneous glitch in a remake, I find it rather unacceptable. Another glitch I encountered was on the boss of Sector Y (Shogun). Shogun landed on the Space Armada at one side of the map, as he does after a certain point so you can shoot him. I flew down to shoot him, and I ended up noclipping through the Armada. The Armada degenerated because it was in the camera, but it soon realized where I was and I took some pretty bad damage. Getting out of there was a pain.
  3. Star Fox Runner

    The Demo for 64 3D is in stores.

    I was at BestBuy today and out of the corner of my eye while walking past the 3DS demo station, I saw that SF64 3D was playable, needless to say I jumped on it immediately. They allow you to play two levels, Corneria and Fichina, yes, they fixed the translation error and called the planet Fichina instead of Fortuna. It's safe to say that this is the game we all know and love reborn. The graphics look beautiful and and the controls are easy to use. The gyroscope controls actually weren't that bad, though you'd have to turn the 3D off to play comfortably. Sadly a lot of the voice acting wasn't very good, the only two characters I actually thought were fine were Fox and Falco. But there are still all the other levels too. There are two control types and basically it just swaps out the boost and brake buttons with the laser and bomb buttons, pretty simple. And they give you the option to have the flight controls inverted or not. (THANK GOD, I can't stand playing flying games where the controls aren't inverted, it just feels so awkward without it.) I also spotted this when I finished the demo, it mentioned that the full retail version would have a Nintendo 64 mode in which "it will recreate the challenge of the original Star Fox 64." I think that means the the original Star Fox 64 will be included in this, which is fine with me! I have no qualms about my preorder for this game now, and you guys shouldn't either. I will definitely be picking this up on day one.