Search the Community

Showing results for tags 'contemplation'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Site Updates
  • Star Fox News
  • Nintendo News
  • ClassicStarFox
  • Music
  • Fanstuff
  • Events
  • For Sale
  • Research
  • General Article
  • SFOCast


  • Star Fox (SNES)
    • SF1 Music
  • Star Fox 2 (SNES)
    • Star Fox 2 Music
  • Star Fox 64
    • Music
    • SF64 Voice Acting
    • SF64 Sound Effects
  • Star Fox Adventures
    • Star Fox Adventures Music
    • Star Fox Adventures Voice Acting
  • Star Fox Assault
    • Star Fox Assault Music
    • Star Fox Assault Cutscenes
  • Star Fox Command
    • Star Fox Command Music
  • Star Fox 64 3D
    • Star Fox 64 3D Music
  • Super Smash Bros
    • N64
    • Melee
    • Brawl


  • Starfox-Online
    • Rules and Announcements
    • Site Content
    • SFO Stuff
  • General Discussion
    • The Lounge
    • Ask SF-O
    • The Arcade
    • The Picture House
    • The Rec Room
  • Starfox Series
    • General Starfox
    • Star Fox Transformed and Guarded
    • Portable Starfox
    • Starfox Cubed
    • Classic Starfox
  • Creative Work
    • Starfox Fanart
    • Starfox Fanfiction
    • Non-Starfox Works
  • Interactive
    • Role Playing
    • The Polling Place
  • Affiliate Boards
  • Dead Threads
    • The SFO Archives
    • The Journal Zone


  • Official SF-O Blog
  • DZ's Blog
  • Late Night Patrol™
  • Battlechili1's Blog
  • Sideways' Blog
  • Orange You Glad?
  • Scourge's Blog
  • The Blog of Random Stuff
  • To Infinity, and Beyond!
  • psy_commando's Blog
  • Everything is Just Peachy
  • DismayWolf's Blog
  • Clear's Rionian Journal/Blog
  • The Ultimate Story Blog
  • *Insert Creative Title Here*
  • The Online Adventures of Hidi 2.0
  • Kenny B's Vineblog
  • Monokuma's Control Room
  • Blindness, Clockworks and Cold Steel
  • My -New- Place
  • Oh Look! It's a Blog!
  • Arminius's Blog
  • This is a Thing.
  • Scott Harvery
  • Ricco's Blog of... Things?
  • The Stuff I Overthink
  • Eleneon
  • Kyubey's Corner
  • Fox's Blog
  • My Scores
  • Zaph Babbles
  • Dinosaur Planet Fanseries Official Blog
  • my blog
  • Fenrir's archive
  • hdd data recovery service
  • windows 10 system reserved partition
  • how to recover deleted folder
  • how to recover deleted files from sd card
  • Tiny Desk Writtings IN SPEHSS
  • delete file recovery
  • A Star-Marked Tome
  • VM's Rambling
  • Star Fox Newbie
  • Lylat Crisis, a Star Fox fan comic
  • Interesting Star Fox ideas
  • Recreating lost Ocs
  • Star Fox Cast Member Interviews
  • The Fayelons Story

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...

Found 1 result

  1. So, I've been thinking a lot about Star Fox Zero in recent days. Specifically about the story. Star Fox is my favourite series by far, and my favourite thing about the series is the story, so naturally, this is something I'd think about. My idea for this thread is to just discuss story possibilities and probabilities. One thing I've noticed is the fact that on the Japanese website, venom looks somewhat robotic. To paraphrase DZ, it has somewhat of a Starkiller feel to it. However, in the intro for the game, Fox refers to it as "a backwater little rock in space". This seems to imply that it hasn't always been an artificial behemoth. A planet being turned into a base by it's inhabitants. That reminds me of the Aparoids. Of course, in 64, Venom had an underground base, but never anything to this extent. This is all just food for thought, of course. Now I'd like to talk about something that really strikes me as odd. The Walker isn't available to the team when you first start the game, and to access the branching path and alternate boss on Corneria, you need to come back later once you've unlocked it. At first you may find it a bit off that you'd keep your upgrade after starting the game again, but it's not a big deal. Likely just a gameplay mechanic, designed to add replayability... right? Well that's what I'd have thought, if it weren't for one thing. One line of dialogue that got me thinking. Once you beat the Aquarosa boss, the commander of the ship(the guy that looks like Camian) says, "You beat us AGAIN?!". He said again, despite the fact that Corneria is the first mission in the game, and by this point in the story we haven't seen or fought this guy. Unless we have. In Star Fox 64, as you most likely know, if you finish the game on the easy path, you get the "bad" ending, where you fight a robot Andross and the real Andross survives. What if, in Zero, the first time you beat the game, the same happens, except the story then continues, and next time you play the game the characters remember what happened last time to some degree. You're fighting a second war. Another big factor in this is the teleporters. Now I don't think there's much evidence for this other than again, one ambiguous line of dialogue, but I feel like there will be at least some form of time hopping. ROB 64 explains that Fox's location can't be detected due to lingering effects from the "time-space" warp. Obviously in that Corneria mission, the time hop can't have been much at all, as nobody acts like he's been gone for hours or days or anything, but it could be possible that later in the game this could be more prominent, especially with it having been said that the teleporters will be important to the story. That's all I have for now, but I'll likely have more later. I thought about making this a blog, but I decided against it as I want to hear everyone else's thoughts and wee theories or speculations about the story, and don't just want this to be a one time thing with my thoughts. I'd like to see a discussion. It's only a month away, so it won't be long till we know! But I digress. I'd also like to know if you can spot anything that I may have overlooked, such as what would happen if you beat the Androsa boss in the way which seemingly kills Camian. I think that's all I have to say, so for now, bye!