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Hello everyone. ^^ My name is MidnightMike, and I'm here to show you my tribute animation to the original Star Fox, which celebrated it's 25th anniversary this past March. I know it might not be as good as you were hoping, but I had fun making it. Here it is. :)
i think we can assume most of us were disappointed with the rushed ending and final bosses or, just the final boss, lets try and think how it could have and should have been. lets try to assume he was an actual boss fight what do we know about scales abilities? well, he can turn invisible with a nifty button on his belt, he's a good swordsmen, he could grab and throw you uses his fellow sharp claws as shields (now thats cruel) it was also going to let you and falco actually team up for this fight, there are sound clips ripped from the game. now how can you make this a challenging boss fight if you have a helping A.I. with a blaster? how would you hurt him? we see he had a heart bar on top of his head, so unless you would just wack him with your stick and damage him like any other bad guy, how'd he be so different? maybe you could use your staff powers against him, freezing him then hitting him for damage, when he grabs your partner you can use the super quake, he could grow and turn invisible for a second phase and you'd have to use your heat blast to shrink him down and make him visible again, also you'd have to use your sense of hearing. so what more ideas could work?