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Imagine you're given the chance to get Zero's best aspects and put it into a multiplayer experience. What would locales and ships would you incorporate? For playable vehicles I'd include the Arwing and Wolfen, and at the very least try to make a map based on sector alpha(?). Walker mode multiplayer would be interesting if you designed the levels to have clever hiding spots then can also be flushed out and not to easily exploitable.
Hey guys, we are working on a game you might like We call it "Sky Arena". Sky Arena is a multiplayer arena flight shooter reminiscent of the old Star Fox games. Play alone, online against other players, in 4 player splitscreen against your friends or 4 player splitscreen online against the rest of the world and demonstrate your mastery of the controller.
I had an idea that a Wii U Star Fox game could have a 2-5 player co-op mode, as well as standard single player. The first 4 players could control different members of the Star Fox team, so Player 1 is Fox, Player 2 is Falco, and so on. They could be controlled by a Wiimote, Gamepad or Pro Controller, and have Gyro or classic controls. Then the 5th player could use a Gamepad and could be the Great Fox in a way. They can send items down to the other 4 players to help them, and they could have a map of the area displayed on the screen, so they can find secret routes and other hidden secrets. It could also be done that the multiple players have to work together to unlock some secrets and get into some areas. This co-op feature could also be used in online multiplayer, where 4 players control the Star Fox team, and a 5th helps them out with items in the middle of the battles. The same would go for the other team. Well, that was my idea. What do you guys think of it?