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  1. TheIkranRider

    Ikran's F-Zero timeline

    Alright, since Starfox has close ties to another underrated series, F-Zero, might as well do this next. Introducing my F-Zero timeline! Ok, yeah it is kind of obvious since some fans have splurged GP Legend into the main timeline, but hear me out: So, much like the chronology, it starts the hyper futuristic race we know as F-Zero (200 years after the fatal F-MAX) that took place in 2560, the same race when Sterling LaVaughn first raced in. Then, there was the unfortunate event known as the Horrific Accident, aka the Grand Finale, in which Deathborn caused the lethal crash at the last course of the King League, Fire Field. The Grand Prix was suspended for seven years until, thanks to the persuasion from Super Arrow, the Federation Congress decided to resume the sport with the F-Zero X competition in 2567. Unlike the main chronology, there was a pilot that seemed to have returned from the dead, Tinsel Steelus. Aside from introducing the Duelists, Yugi Muto and Joey Wheeler, to the upcoming event (F-Zero GX) several years later, probably in 2573. It was thanks to Falcon that spread her wings and started to race again since the original Grand Prix 13 years prior and that incident in White Land. Now, GP Legend would be in an alternate continuity, as would Climax, but both the GBA game and the anime were released at the same time in Japan in 2003, and then the US a year later. So, it's only fair to include both in the same timeframe. Here's the lowdown: In my OC's timeline, they both take place one year after the events of GX. In 2574, the scenarios of the anime went first, but only the first two Laps when Rick was awakened from the 150-year cold sleep and was just starting out; however, Lucy wasn't included in the game's Story Mode, so I theorized that the game must've taken place before the end of the second Lap prior to Lucy Liberty and Tinsel joining the Task Force. The anime resumed from there, and of course there were also the events from "Ending it All (F-Zero crossover)," which made some of the circumstances altered in the Japanese/English dubs. They just skewed into a different tangent because of the unexpected cancellation of the English dubs. And finally, the latest Grand Prix, F-Zero Maximum Velocity, which occurs in 2585 (25 years after the original; I think having it a quarter century after GX was a mistake as it'll take us back to the settings from the original). The future's yet to come involving the all-new pilots, machines, and courses, though it's unknown as to how the competition had reduced from the intense, advanced rules to that from the original competition. Perhaps the Federation were having a restart. The future is hard to see. Feel free to make your own timeline for the F-Zero series, and let's hope it lives on. Such stories in the timeline include: Falcon's Followers The Samurai Returns Cold as Ice Rick's Lament Vulnerability of a Hero Ryu's Immigration Tanaka in Trouble Merry Christmas, Rick! Tinsel's Trial Tinsel's Interview with Mr. Zero Ending it All Man of Destiny An Action Point for Valentine's The Power of the Falcon PJ, the Empyrean Colonist The Bostonian Comes Home To Be Married and Loved
  2. MidnightMike

    Star Fox 25th Anniversary Animation

    Hello everyone. ^^ My name is MidnightMike, and I'm here to show you my tribute animation to the original Star Fox, which celebrated it's 25th anniversary this past March. I know it might not be as good as you were hoping, but I had fun making it. Here it is. :)
  3. TheRadFox987

    My idea for a Star Fox game

    My idea for a Star Fox game would be a massive multiplayer online game where people could pilot Arwings and either battle or race each other for galactic win. You could have a customization thing like Guitar Hero where you make not only your own ships but your own characters/wingmates. You could make furries and ships and then launch them into battle! In addition, there would be an adventure mode that would be offline. This mode would be similar to Star Fox Zero but it would be its OWN game and NOT a remake of Star Fox 64. This kind of idea IMO would save the series but only if done properly. Thoughts?
  4. InfinitySquared

    Buying the SNES Classic

    Like many of the devoted faithful, I and many others woke up bright and early the morning of the 29th to line up at Toys 'R Us to get a chance at buying a vaunted SNES Classic. My roommates and I piled into my roommate's beleagured old Volvo, and arrived at 8AM sharp, finding a line that was already stretching back to the entrance of the adjoining Baby's R Us. It was a chill fall morning, and I offered multiple times to leave my spot in line to run to the Wawa a block away for some coffee and donuts. Everyone else was good, apparently. In front of us, a fashionably dressed mother attempted to explain to her equally well-dressed children why she was "buying a toy for herself". It vaguely dawned on me as to whether or not those kids would even comprehend the games on the SNES Classic as even being video games as they knew them. If those games were relatively primitive and obtuse to me growing up in the early 2000s, I can only imagine how incomprehensibly primitive they must look to fresh modern audiences. Or perhaps not so primitive, given the massive revival in sidescrollers and 8-bit gaming. Who's to say? Behind us, a rather grizzled scalper in a ratty sports coat and faded Pokémon tee. We'll call him Al, totally not after the villain from Toy Story 2. Al moaned loudly about Target's "bullsh*t" policy of only allowing one console per customer, and droned on about his console collection-2 of every console from the NES onwards in the box, the entire TurboGrafix 16 library, and was currently on the hunt for a "third" Model 1 Sega CD. When I asked how much of those he used, he seemed rather puzzled. "I just emulate them", he said, cocking his head to the side. Quite a character. As the hour went on, more and more people began to show. Rare sightings of the elusive inhabitantis cellarium were made. Young and old queued up in a line that reached almost to the Wawa a block away. It was hard to tell if the young kids were dragging their parents along, or their parents were dragging their kids along. Attire ranged from stained graphic tees to Louis Vuitton, and there was a trio cosplaying as the Mario Bros. and Princess Peach. Finally the manager of the store walked out, congratulated all who showed, and quietly began handing out tickets to purchasers before admitting them into the store. Just as it seemed there was enough to go around, a twenty-something in a black S550 and matching suit hurried into the back of the line, only to be greeted with a glum look on the manager's face. He walked off silently, tail between his legs, and everyone began to sort into the store. I probably wasn't the only one holding their breath, anticipating a storm. As someone who hadn't set foot in a Toys 'R Us in a good decade and a half, there was a weird feeling of nostalgia mixed with a feeling of being out of place. Fidget spinners, drones, and My Little Pony merch sat alongside the Rubik's Cubes, RC cars, and Pokémon cards, bringing back some nostalgia and relief that nostalgia is still being made. My reminiscence was short lived, however, as the line moved forward at record speed. My roommate almost snatched the holy object out of the cashier's hands, and it was back to the dorms in a flash. No time was wasted setting the diminutive console up. I really can't emphasize how tiny this thing is-it's exactly the size of an NES cartridge and weighs about as much. My roommate immediately booted up Super Metroid, and marveled at the quality of the graphics and sound. I got about 30 minutes of gameplay in myself, playing through Corneria in Star Fox in order to unlock Star Fox 2. Overall, it's mostly similar to the ROM that has been available over the internet since the late '90s. The dialogue and font are perhaps the biggest changes (similar to the footage shown at CES 1995, before the game was officially canned), and I'm sure someone will weep for the loss of "Expert Mode" on the main menu. Lock-on targetting seems to be missing, making space battles a bit more of a hassle. To this day, it remains my favorite title in the series, and continues to fascinate and entertain every time. The graphics scale nicely to modern HD sets, and a pseudo-CRT filter is provided for those that desire a more retro experience. Definitely better than plugging an original Super Nintendo via composite, but the scanline filter seemed a bit strong compared to the original equipment on an actual CRT. The sound is a perhaps a bit more crisp than the original hardware, but it still has the rich warmth and deep bass that we know and love. Super Mario World is airy and pleasant, Super Metroid envelopes you in dark, skin-crawling synths, and Star Fox carries a lot of punch and images fantastically. Frame-rates are at least as good as the original games, perhaps a bit smoother with the benefits of modern tech. Overall, it's definitely on par with a good emulator or the Virtual Console platform, and whether or not it's worth buying is entirely up to you. For what it is, you're getting an officially licensed Nintendo product with a good $800 worth of games and no aging equipment to worry about. That's 10x the Classic's MSRP, and roughly 4x what the ballsiest scalpers are demanding online. Sadly, Nintendo's limited it to just one product run of course, so the average consumer looking to relive their childhood or get into retrogaming will probably have to look elsewhere. All in all, nice piece of kit if you can get it.
  5. Today Nintendo unveiled the long-suspected sequel to last fall's NES Classic. Like it's predecessor, it is a compact unit shaped like it's namesake, with a number of classic titles pre-loaded. And also like it's predecessor, it will undoubtedly be rarer than hen's teeth when it hits the shelves September 29, 2017, retailing at a nice $79.99. 21 titles have been announced, all classics: Super Mario World, Earthbound, Mega Man X, F-Zero, Super Mario RPG, Star Fox 2, etc. Yes. You read that right. Star Fox 2, the game Nintendo has basically ignored and swept under the rug since 1995, will finally see the light of day on the SNES Classic, alongside it's beloved predecessor. Now, of course, fans have had access to the game since the late '90s, and it's pretty easy to find a completely playable ROM on the internet. However, developer Dylan Cuthbert has alluded to a different, even-more-complete build in interviews, so it remains to be seen which version of Star Fox 2 will be included. Whether it's the one we've come to know and love, or something completely different, it's just amazing that it's getting an official release. Heck, even having the original Star Fox on there is great, in and of itself, since copyright issues (and technical issues as well, I believe) have precluded it from getting a Virtual Console release until now. I am not kidding when I'm saying that I'm super hyped for this, folks! Details, and the full list of games, can be found on Nintendo's website http://www.nintendo.com/super-nes-classic
  6. The biggest impact the Star Fox franchise's had on the gaming world, hands down, was introducing gamers to the realm of 3D-rendered polygons in the original Star Fox title back in 1993. This was arguably the start of the biggest transition to ever occur in the history of gaming, freeing us from the shackles of sidescroller hell to let us explore open worlds at our heart's content. At the core (literally) of the game was the chip that made it all possible-the Super FX chip, which managed to math it's way into overclocking the Super Nintendo's processors. Developed by a small third-party company, Argonaut Software, it allowed for the system to run at an estimated 40x faster than the original specifications would permit. This permitted the Super Nintendo to render basic 3D polygons, allow for parallax-scrolling sprites, and even apply basic texture maps to polygons. This little wonderchip found it's way into several other major titles-Super Mario World 2: Yoshi's Island, Doom, Star Fox 2 (oh what could've been!). However, by the time these games were making it to market, Sony had already ushered in an entirely new generation of gaming with the Playstation, which could provide graphics and sounds that were lightyears ahead of what even the best Super FX titles could produce. The sudden appearance of the Playstation is what led to the untimely cancellation of Star Fox 2, as Nintendo feared that it and other Super FX titles would be negatively compared against their Playstation equivalents, and that their efforts would be better spent on developing 3D games for the N64. This is a really fascinating video, and goes into great detail about the chip, Star Fox, and the rise and fall of Argonaut. Props to LoneWolf for digging this up!
  7. fanfictiondreamer

    Gym Leaders' Pokemon Line-up

    Ok, for my Gym Leader line-up in my story, I have hand picked Pokemon for them that represent their personalities, where they live, their abilities and all other things that represent them. For each Gym Leader, I have chosen the following these Pokemon for these reasons: For Fox, I have chosen Vulpix and Ninetales because they are both fox Pokemon. Does it get any more obvious than that? For Mario, I chose Bellsprout because of the plant life being highly important in the Mushroom Kingdom, Parasect because of the mushroom on its back represents the Mushroom Kingdom and Marowak because it somewhat reminds me of Dry Bones For Kirby, I picked Staryu because of its symbol being a star, Jigglypuff because they're both round puffballs and Ditto because it can change its form, somewhat like Kirby For Capt. Falcon, I chose Spearow and Fearow because they are both bird Pokemon, which are much like his alias being the name of an actual bird For Link, I selected Shellder because he started his adventure small and its shell somewhat represents his shield, Sandslash because of its arms that can slash things like his sword, Scyther because its arms are blades, which is perfect for him and Dodrio because of the 3 heads representing the 3 triangles of the Triforce, the symbol of Hyrule For Donkey Kong, I picked out 4 fighting-type Pokemon to represent DK's boastful strength. There's Primape because of its an ape Pokemon to represent DK being an ape, the others are Hitmonchan because of his abs are represented by the punching fiend's signature arm-based attacks and Machoke and Machamp because they are both big and burly like DK For Samus, I picked Voltorb because of her Morph Ball ability which releases explosives, Magmar was something my brother suggested and I stuck with it because it represents a handful of her attacks and Dragonair because it is as elusive as her For Ness, I picked Doduo because like Ness, it appears normal but has special abilities, Pikachu because the name PK reminds me a lot of Pikachu and Kadabra because it is psychic, much like him If you have better suggestions for these characters of what Pokemon you think they should have, please let me know. I might be able to become inspired by your ideas, or maybe offended. Either way, it is what it is.
  8. Yes you heard me right,while I was on the front page of Youtube; there a video made by Nintendo in which they're considering to build Nintendo theme'd rides at the Universal Studios parks. While I'm not sure about the other 48 states. I know for a fact there's one here in my state in Studio city and one in Orlando, Florida. This is going to be interesting. (inb4 everyone goes "MAKE A STARFOX RIDE NINTENDO!!")
  9. As most people reading this probably already know, Nintendo announced their new console recently: the Nintendo Switch. If you haven't already, I recommend that you go and watch the announcement trailer. Watched it yet? Great. I will say that when we were getting rumours about the NX and all the various aspects of it, I was a bit sceptical, but now that I've seen it in action, I'm hopeful. If I can play the Skyrim Special edition on the go as shown in the trailer, it's an instant sell for me. Even more so if it supports mods(side note, how likely do you think that will be?). One think I am wondering though is how using one half of the controller will work in multiplayer will work, or if it even will for some games. So what are your thoughts? This could make for a good discussion, I think.
  10. fanfictiondreamer

    Starfox Armada

    It may be way too early to mention this, but for my story, I created a few particular events in which the Starfox team are fighting in an armada against other enemies outside the Lylat System. They have been so preoccupied with these battles that they are unable to handle other events in the Ultimate Story that they are usually in charge of handling. This gives the chance for other characters to receive the spotlight, characters such as Link and Zelda. They get called in to deal with these issues. Back to the armada. During these battles, the Starfox team dawn new outfits and utilize new technology. A lot of the vehicles and gadgets they used are ideas borrowed from Starfox Zero. It is my way of putting that game into the story without transferring into it. My story has included a lot of what made Starfox the amazing game it is even though it continued on with Starfox Adventures. That game I always believed was perfect for my story but I would never stray from the elements that made the game special and this idea is no exception. I can't wait to talk more about it when the time comes.
  11. So this is old news but, because of nintendo partnering up with Universal for Amusement parks and that its summer and I like going to Cedar Point and Kings Island, what would you like to see there? What kind of rides would you like to see?
  12. DZComposer

    NOA: NX Coming March 2017

    NOA tweeted that NX will be launching in March, and that the new Zelda will be given the Twilight Princess treatment and release on both NX and Wii U. According to the investor report, Zelda will be the only new game playable at E3, pretty much confirming that the Wii U is dead.
  13. fanfictiondreamer

    The Villains of the Ultimate Story

    Ok, so this is my 13th entry to my blog and for this blog, I would like to celebrate the villains of the Ultimate Story because everyone knows that any awesome story wouldn't be complete without them. I shall now mention some of the bad guys from different universes that are guaranteed to be in the Ultimate Story. For the Powerpuff Girls, there will be Mojojojo, a significant villain for the story. For Pokemon, there will obviously be Team Rocket. Everybody loves them. And let's not forget some video game villains from the Nintendo franchise such as Starfox's own Andross and if Mario is part of the story, then I'm sure you'll anticipate Bowser to make an appearance sooner or later. There will also be some Ultimate Story original villains that will be part of this as well as many others from other universes that are part of the story. From dark organizations that hide in the shadows to psychotic maniacs that are out in the open, bad guys of all shapes and sizes will reek havoc in my story and cause a lot of problems for the heroes. Get ready as these 2 forces get into many battles with one another. It will be epic.
  14. The VGM Lover

    New Nintendo Direct Tomorrow!

    Ready to chant for more Star Fox Zero content?
  15. New patreon for "A fox in space." https://www.patreon.com/AFoxInSpace?ty=c Not the first project to get nixed by Nintendo, Metroid Fan Film Shutdown by nintendo http://www.screwattack.com/news/ninte... I have witnessed a lot of stupid responses to things such as the power rangers bootleg fan film and recently the starfox animated parody that was recently snubbed by nintendo. Things are still on track and the names have since been changed which nintendo seems to be fine with, however it just feeds into my negative feelings towards japanese game companies and their practices. This video is a response to how it seems that they don't care about what fans want, will keep shoveling the same shit and beat that dead horse until it's just a pool of chunky red waste on the bat. It just confuses me to see a company like nintendo, koonami, and sega just have the bottom line in mind and not realize when it comes to entertainment products, it is a symbiotic relationship between customer and supplier. We give you money to provide us entertainment, a service. We may like your service so much that we will praise it with fan art, films, music, and even fan made games. Aside from making limited prints of non-parody art pieces there is really no room for shenanigans like shutting down tributes to our beloved entertainment unless of course, that musician starts selling cds of non-remixed music covers, fan games, or movies. Imagine if Sega or capcom sued over the fan films Blue Core made of megaman or sonic. Or nintendo over this starfox parody. It seems people are starting to be soured by these companies. Koonami is off making gambling machines of Silent Hill, Sega couldn't even successfully reinvent sonic, and Nintendo's wii-u will probably be dead in a year or less. Maybe they can start paying attention to their fan base a little more, unfortunately for them they seem to ignore the fact that the bulk of their market that keeps them a float is outside of their island. Interview about the project.
  16. Scott7

    Rest in Peace, Satoru Iwata.

    Lately, I've tended to avoid making long walls of text in public places these days.. But hearing the news, I thought It was time to put my thoughts out there. On July 11th, 2015, Nintendo's CEO Satoru Iwata passed away due to complications from a bile duct infection. Iwata was an iconic figure in Nintendo's community, joining Nintendo's HAL labrotory in 1989 as a programmer, he helped produce many of the company's work, such as Balloon Fighter, and Earthbound, before becoming a Director in 2002, and eventually It's fourth President in 2003. As a Nintendo fan from childhood, I am thankful for all the years he's put into driving the company to where it currently stands--Still creating new, and fun experiences for gamers around the world. He had a personality that certainly left an impact on everyone he met, and as I write, and see the articles and tweets that pop up, he seemed to have the same on the world of gaming. He was very passionate about his work, and I can say with my heart that he will be deeply missed by everyone. Tonight, I will be lighting a candle for the him. He shaped a company that made a real impact on my life, and love for the industry, and the type of person I aspire to be like. I only hope one day I can be like you. Rest in peace, Satoru Iwata. Our thoughts and Prayers go Directly to you, and your family. We will never forget you.
  17. Arwing_Pilot114

    I Found Something SF64 Related, Help Me ID It!

    Hello all, Arwing_Pilot114 here. I just wanted to ask the collective of SF-O a question pertaining to a VHS tape I found at a retro game shop today. It's a tape of what appears to have the US Box Art of Starfox64 on it. I'm going to test it out once I get my hands on a VHS player, but my main question is this: What is this? A commercial recording? Recorded game footage? Is this a promo from Nintendo when the game first came out? I can't post the picture I took of it since I'm posting this on my phone, but I'm just currious if anyone knew something about this? I also got a VHS with the cover of Donkey Kong Country on it too. I guess I'll find out what these two VHS tapes are soon!
  18. Ori

    Nintendo Megathread

    Has something like this been done already (aside from the other Screenshot Megathread that is)? I've been thinking and I guess some place to discuss all things into Nintendo itself could be interesting rather than scattering posts around other topics. Opinions, speculation and those things. inb4 Sony Megathread, MS Megathread, Valve Megathread, EA Megathread Probably this can be the proper place for smaller finds like this: Not sure if it's news, but apparently Nintendo is approving content for other games (third parties no less) linked to Amiibo syncing, as seen there with the Amiibo collector's ADF-01F Falken and Eurofighter Typhoon from Ace Combat 3D: Cross Rumble+ (Assault Horizon Legacy). Not a huge fan of collection item stuff, but thought this would be something worth sharing here as well as leaving some space for other minor finds. Thoughts?
  19. Centurion

    Skype Anyone?

    I'm am going to be totally free this summer so i can talk to anyone to any SFO member on Skype. I'd like to talk with anyone who enjoys my favorite kind of art or Video Games and get to know each other better,I'd like that allot after the times i can't seem to currently talk to anyone on Skype because they're never available. But please if you have Skype and enjoy my same likings such as well. This topic of mine was taken off Deviantart so i wanted paste it here so others interested in Star Fox can join. 1. Ratchet & Clank 2. Star Fox 3. Playstation 4. Nintendo 5. Playing Battlefield on PS 6. Retro Games Yeah i would love to talk about that with anyone on Skype because i'm bored everyday and wish to get along with others outside my town online.
  20. Hello, SFO! This kinda serves as both a self introduction to the community and a way for me to share what I do with you all. I am Sky Soldier, and I've just begun my journy into the world of video game reviews on YouTube. The first video I completed not too long ago is about Star Fox and was a passion project. So what? You might ask... Well, this gives you a pretty good idea of who I am--I love games and I love Star Fox. I'd love for you all to join me on my journey by giving me your viewership as I continue to work on more videos and share them with you. You can check me out here: http://www.youtube.com/user/SkySoldierShow and subscribe to get notified when the next video is uploaded. Hope you enjoy it as much as I enjoyed making it.
  21. Yapster

    Star Fox 64 Soundfont

    A user by the name iteachvader on YouTube made a Star Fox 64 Soundfont. Honestly, I've never seen a Star Fox 64 soundfont floating around anywhere. http://www.youtube.com/watch?v=nbopGYxDZPA That's pretty awesome.
  22. TubaMan

    Star Fox Trailer

    I'm going to make a short Star Fox Trailer with 3-D models. I'm also writing an original score for it. Should I base it off of an ending in Command, or continue off Assault?
  23. Redeemer

    Today's Nintendo Direct 3DS

    I just finished watching, here's what I'm looking forward to:   Mario and Luigi Dream Team Bros. to be released July 12th. A NEW MARIO PARTY! With 7 boards and new mini-games, released this Winter. No mention of online multiplayer? Super Luigi U, which is DLC for Super Mario Bros. U. Coming this Summer. Donkey Kong Country Returns 3D, just a port from DKCU. Has local co-op and is released May 24th. Yoshi's Island 3D! I missed the release date due to a bathroom trip. XD Earthbound? Being released as a Virtual Console title, very interesting. Zelda, Oracle of Seasons and Ages, but I'm not too big a fan. Just glad that the calls of the fans are being answered here. NEW ZELDA TITLE, set in the same time and world as A Link To The Past, in which Link can become a chalk drawing and walk on walls and other flat surfaces. That sounds like it can be quite fun.   Despite the recent hype caused by an online game store in Spain, there is no mention of Majora's Mask 3D, much to my disappointment. That's my favourite Zelda.   There are other games to be released, like Fire Emblem (sales on the Champoin packs too), Pikmin 3, Animal Crossing New Leaf, Mario and DK, and a new Prof. Layton. There is also a new 3DS console to be released with the theme of the new Animal Crossing.   All in all, I'm satisfied with this news. Shame about MM, but there's always next time. :3
  24. Dublinthefox

    3DS gets DLC.

    The next update coming to the 3DS is going to allow downloadable content. Nintendo President of America, Reggie Fils-Aime confirmed the ability to sell downloaded add-ons, but it clarifies that its up to developers if they want to use it at all. He states that they are simply creating the framework for the option to do so. He also goes on to reassure that Nintendo would make sure their own games are a complete experience. Nintendo wants any DLC from themselves to be supplemental, rather than with held from the full game, which is great to hear from Nintendo, but I don't think 3DS owners are concerned about DLC. I'm pretty sure we just want any game to come out for it. Source: http://www.destructoid.com/nintendo-only-wants-dlc-for-complete-game-experiences-216050.phtml
  25. Dublinthefox

    3DS Add-on!

    Last week there were rumors of the 3DS getting a SECOND CIRCLE PAD! Turns out they are all true! Scans of the newest Famitsu Magazine show an additional analog pad that attaches to the 3DS. The add-on covers the shoulder buttons, so it has its own L and R buttons to make up for it. The first game to take advantage of the extra stick is Monster Hunter-Tri G, an all new update of Monster Hunter-Tri for the 3DS. The game will include all the features from the Wii version, along with new monsters and can be played without the extra pad. Expect to hear more about this at Nintendo's 3DS event next week. I am curious as to how its gonna change the gameplay to some games. Its like the second analog stick the PSP never got.........though I'm not sure if thats considered a good thing or bad thing. More information: http://kotaku.com/58...ugly-3ds-add+on