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Showing results for tags 'zero'.
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-If this post isn't allowed on this site/thread please delete it!- I need to be more active on this forum, and now that I can finally login I will be! But- I do have one thing that i'm curious about. Has anyone attempted to actually look into the internal files of Zero for Audio clips, Textures, models, etc? I can hardly find anything related to that myself. And feel like it'd be a neat project to do. Keep in mind that I don't wanna do this to widely distribute the assets. This is more of a "How hard of a task can this really be?" Kind of deal. Just more of something that would be neat I guess.
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So with Zero here and out and an all new timeline established both familiar and different to what we already know, I figure it'd be fun if we collaborated on organizing the unique differences between each (as well as the similarities). I'm only listing what I know, so comment on what I forget or miss and I'll add it! The SNES Canon: Material Included: Starfox, Starfox 2, Nintendo Power Comic, Starfox Manual Storyline Highlights: -James is known as "Fox Sr.", Fox is known as "Fox Jr.". -Star Wolf exists in Starfox 2; unsure if this applies any of their backstory from 64 though (Pigma's betrayal, etc) -Andross was raised by CYBORG PIGS, has a robot pig adjutant named Herbert (the comic was weird) -Andross also was in love with Fox's mother, Vixy, and accidentally killed her with a car bomb meant for James/Fox Sr -James/Fox Sr. died when transporting an experimental weapon that exploded, most likely booby trapped by Andross. -Andross was banished to Venom after an experiment of his caused a natural disaster on Corneria -Andross discovered ancient technology on Venom and used it to create his army alongside recruiting/enslaving/mind controlling the native reptile inhabitants -Fara, Fay and Miyu are exclusive to this canon. Honorable mention goes to Algy (Was he meant to be Andrew or his own character?) -Andross dies a LOT in this canon. (Once at the end of Starfox, then THREE times in the post-game comic, then a fifth time in Starfox 2!) -Venom is terraformed in Starfox 2; may have been green before Andross's arrival (the comic suggests it was barren, the manual says Andross polluted it) -Sector Y is a "space ocean" full of aquatic themed animals; Sector X and Z are just debris fields orbit Corneria -Macbeth is a volcanic planet with a hollow interior. Titania is a frozen planet (that or Doctor Hangar's weather controller made it frozen?) -Locations unique to the SNES canon are Meteor, the Black Hole, Out of this Dimension, Eladard, and Astropolis. -Star Fox start out as bandits who raid Andross' armies, illustrating them as a Robin Hood against a corrupt empire; the greater implication is that Venom and Corneria are opposing super powers fighting across the Lylat system. -The Arwing is experimental technology that Starfox was asked to use; it did not exist previously. -There is no "Original Starfox" before Fox/Falco/Slippy/Peppy; James/Fox Sr. was a Cornerian pilot -Starfox's ages are different than other canons: Fox and Falco are in their mid20s and Peppy only in his 30s. Slippy is still 18, however. -The Arwing has a mecha form in Starfox 2 The 64 Canon: Material Included: Starfox 64, Starfox 64 Player's Guide, Farewell Beloved Falco Comic, Starfox Adventures, Starfox Assault, Starfox Command Storyline Highlights: -Introduces Beltino, James as "James", and the "G1" Starfox team along with Pigma's betrayal -Andross before the war seems much more sinister, having once reduced Lylat to a "wasteland of near extinction" -Andross is again banished to Venom but the ruins this time seem to be ancient instead of advanced. -Andross' army consists mostly of apes instead of reptiles -Unique major characters are Krystal, Panther, Dash, Amanda, and Lucy. -Introduces other species beyond Lylatians: Anglars and Aparoids -Introduced the Landmaster tank and Blue Marine -Andross has a more tangible, physical form in this canon compared to others -Unique locations are Katina, Aquas, and Solar. -Sector Y and Z are different from the SNES canon: rather than a space ocean and a construction yard, they are merely massive radioactive nebulae and space graveyards. -Fichina is erroneously called Fortuna in SF64. This is remedied in Assault. -Solar appears to be a red dwarf in SF64, but is changed to a yellow or orange dwarf in Command. This is retroactively applied to SF643D as well. The truth is though Solar is not a star at all, but merely a molten planet like Macbeth is in the SNES canon. -(WIP!)
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Alright, I finished my first playthrough (well, first route through the game, I haven't seen everything yet!) of Zero last night. Holding my opinions back for now (Hint: I loved it), can we talk about how absolutely fantastic the soundtrack is for this game? I really enjoyed almost every track in the game, but some of the standout ones for me were Katt's theme, Sector Alpha, and actually the Mission Complete theme. Nintendo/Platinum did an absolutely wonderful job on this one.
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Zero is coming out next month & its wired that we barely have any new information on it yet. Usually Nintendo console games are marketed pretty well & by the time the game is out we know what to expect however this is not the case with SFZ. We don't really know what to expect and what they've shown us is underwhelming and somewhat comparable to Command. Both Zero & Command lack sufficient trailers before release, both games implemented innovated ways to play, and both games resemble Star Fox 2. Some of us thought at the time that touch screen controls would be good but turns out they weren't. Some of us also thought it would be nice to see SF2 elements return but after playing through timed and constant all-range mode missions we probably changed our minds. It seems Zero is taking the same route as Command however I would like to stress that unlike Command, the dev's working on Zero kept the interesting elements from SF2 so far. This is great and to top it all off the motion controls are optional (which weren't in command) yet, one thing still bugs me and its that Star Fox Zero (the game that will restart the series for the 3rd time) lacks publicity. I mean think about it, there's less then 40 days & we barley know anything. If this is the game that will relaunch the franchise then would't they want to release more information? So what are your thoughts concerning Zero's future & do you think it's comparable to Command?
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I have noticed many people on the internet upset with Star Fox Zero for reasons such as Krystal not being in it, graphics, and it being very similar to Star Fox 64. Look, I understand that Star Fox Zero may not live up to your expectations, but really, we should be thankful for a new Star Fox game. It may not be the Star Fox we've always dreamed of, but we've got to appreciate what we've got, and who knows? Maybe Nintendo will make a sequel with better graphics and/or Krystal! We have been begging for a new Star Fox game for years, and Nintendo finally answered our call! And what was our reaction? Complaining about graphics, reboots, and the lack of Krystal, and not appreciating the fact that Nintendo has been listening to us. Please, can we just be thankful?
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Well, the StarFox Zero announcement came out yesterday and I started my blog this morning! Time to abuse the system. So anyway, I don't know much about it because I don't watch E3 (for many, many reasons.) But from what I gathered on it from the people here, this may be my excuse to buy a Wii U. I love how Fox looks and that all-range mode is back. So, that kills my hopes for making a StarFox fan game for the next few years. But I actually don't care, I'm just glad one of my favorite game series' is getting another installment. Now if only Sly Cooper 5 would happen...