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Voice acting in the next Zelda game?


Xidphel

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http://www.screwattack.com/news/iwata-hints-voice-acting-next-zelda

LINK CAN'T WAIT TO BOMB SOME DODONGOS!

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I don't see how that's hinting at voice acting. :P

But no, I do not want. Voice acting in Zelda would be… not Zelda. Y'know?

Although I'm sure, if there is voice acting, Nintendo will do it right. :)

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Let's hope for something like this.

http://www.youtube.com/watch?v=hOYbRSsdI7o

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How does that imply voice acting? There's been "next Zelda game will have voice acting omg!!!!" speculation for the past forever and it still hasn't happened. I really don't think there's anything much to take from that quote at all aside from "let's make our games not suck".

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Hi,

voice acting is long overdue! The best thing would be, that all NPCs have an voice acting, but the player character (in this case Link) still keeps quite.

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How does that imply voice acting? There's been "next Zelda game will have voice acting omg!!!!" speculation for the past forever and it still hasn't happened. I really don't think there's anything much to take from that quote at all aside from "let's make our games not suck".

Same here. I didn't get any specific impression that that quote was stating anything about voice acting for Zelda. :/

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Well, I don't have the source right now, but back in late 2011 (shortly after SS released I think) they said they were thinking about voice acting but were not sure if it would be good or bad. This is probably just a way to get a good news story without much ground. But they do have… a little. Since it was recently talked about from one of the creators.

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Let's hope for something like this.

http://www.youtube.com/watch?v=hOYbRSsdI7o

I SEE YOUR BOI AND RAISE YOU

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Link talking...? Hmm... I dunno... that's probably not a good idea... On the other hand I do find it slightly stupid that whenever somebody says "do this," in a cut scene Link always replies with a bob of the head...It would also depend on what voice actor would voice him. I'm pretty sure nobody wants that CDI Link. :PI certainly don't.

Other characters? Hmm... maybe...

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I'm in a sort of "wait and see" stance about this. There's potential for awesome, but there are also more than a few landmines along this route for Zelda, and the last thing anyone wants is for them to step on one and blow the whole thing up. The biggest landmine would be Link speaking dialog, which nobody wants.

But like its been said before, the article says nothing explicit about voice acting.

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So, who here is like me and enjoys Zelda's minimalist voice acting?

Anyone?

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It could theoretically be done right, but here's the thing:

IT WON'T HAPPEN. PERIOD.

Link is meant to be a silent protagonist, if he DID speak, he might not talk the way the PLAYER talks, and the player is supposed to identify with Link, so if Link said something the player disagreed with.....that would not be good.

Bottom line though is...it just won't happen it's not something Nintendo would do, the chances for an M rated mario game are higher.

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Link is meant to be a silent protagonist, if he DID speak, he might not talk the way the PLAYER talks, and the player is supposed to identify with Link, so if Link said something the player disagreed with.....that would not be good.

I'm actually pretty sure this was the explicit reasoning behind Link's continued muteness given by Iwata or someone. But yeah.

I don't mind the idea of everyone other than Link talking, considering they still have dialogue regardless of voice acting. Then again I kinda agree with Robert and it'd feel weird not having to read everything in a Zelda game. I don't think it would be impossible to pull off well, just something in need of getting used to I guess.

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I agree with Rob.

And yeah, Link will definitely never talk. The closest he's come to that is in Skyward Sword where you can see him "talking" but can't hear him. Nice touch for me.

The player is supposed to identify with him, and yes, him talking would break that apart.

I guess it'd be a lot like Star Fox Adventures. It's basically a Zelda game with the Star Fox characters/world and they pulled it off fine.

But Fox still talked, and that was fine. But Link? No, thank you.

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To be totally honest, Zelda maintains a sense of artistry and mystery by making us read all the dialogue. And honestly, what's wrong with some reading anyway? Fully voiced games limit the dialogue the NPCs can have, and becomes really grating once you realize everyone in the world has 1 out of 10 voices. Zelda relies on a more creative, and honestly more dependable means of capturing and evoking emotion by utilizing minimalist voice clips combined with highly expressive faces and body gestures.

BUT MOST PEOPLE TOO STUPID TO REALIZE THAT.

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Hi,

BUT MOST PEOPLE TOO STUPID TO REALIZE THAT.

Or maybe this people think, that no voice acting is a little bit old old-fashioned. We live in 2012 now, not 1993 anymore. Keeping old traditions is good in a certain way, but denying progress is what I call stupid. Voice acting for all characters but Link would be a step into a good direction, to bring in something new in LoZ.

If Nintendo will really put in voice acting, then I'd really like to see an option to let us choose the language. I really like playing games with other voice acting languages, especially the original ones. And if you could choose Japanese it wouldn't be too different from no voice acting, as you wouldn't understand a single word ans you still have to read all texts.

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Ah, yes, because it was impossible for "old-fashioned" anythings to do anything right or utilize those staples to their advantage.

Which is why The Artist has been nominated for 8578515231458463 awards.

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Hi,

Or maybe this people think, that no voice acting is a little bit old old-fashioned. We live in 2012 now, not 1993 anymore. Keeping old traditions is good in a certain way, but denying progress is what I call stupid. Voice acting for all characters but Link would be a step into a good direction, to bring in something new in LoZ.

If Nintendo will really put in voice acting, then I'd really like to see an option to let us choose the language. I really like playing games with other voice acting languages, especially the original ones. And if you could choose Japanese it wouldn't be too different from no voice acting, as you wouldn't understand a single word ans you still have to read all texts.

See I like the part where YOU DIDN'T ADDRESS THE ACTUAL POINTS I MADE. The artistic implications, the downsides to fully voiced characters, the effect it would have on Zelda's legacy of nonverbal communication, ect.

MOVING ON.

The entire idea that something is OLD FASHIONED SO IT MUST BE CHANGED is bulllllshit. Like, mega super duper hard core bullshit. Old things sometimes need to be changed, yeah, because they're bad. Forcing people to read is not one of these bad things.

Fuuurthermore, these same people who go "hurrr not acting so outdated durrrrr" are the same dumb fucks who think Wind Waker looked stupid because it had brightly colored cel shaded graphics and not ultra grimdark realism gritty blood-n-guts 9001 graffix that'd be hiiiiiiilariously outdated by today's standards, so I am inclined to say "fuck their opinions because they clearly don't know shit".

Voice acting is not a necessity in Zelda. It's not even a really good side perk. Modern VIDYA GAEMHURRS are so babied and spoonfed everything it's ridiculous. "OH NO I HAVE TO ACTUALLY READ THIS SHIT HOW WILL I EVER ACTUALLY KNOW WHATS GOING ON IF I CAN'T HEAR THE EXPOSITION". Now, admittedly, some of the spoon feeding as been for the best to overcome bad game design, but for the moooost part, shit is just too goddamn wired in. It's like we need to be stimulated in every capacity at every waking second of our time spent on the game or god help us all we will lose interest and fall asleep. It's sad, and especially so because it's apparently true, because people complain about having to -read-. God fucking save them if they ever run into a book in their lifetimes.

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^While you may have gone just a tad overboard, I wish I could "like" that post a million times. :D

You know overboard is what I do best baby *lights a cigar, tosses match, causes a fuel depot full of commienazi terrorists to explode*

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I didn't see anything in Iwata's comment about putting voice acting in there. :|

Anyway, voice acting in a Zelda game is risky, there's always a chance they'll give a character a bad VA and it goes down the tubes. And most of all, keep Link silent! He hasn't spoken in any of the Zelda games (HE HASN'T! I DO NOT count the CDi games!), and for good reason.

If they manage to do it right, more power to them, if not it probably wouldn't ruin the game, but it would probably cripple it, not to mention sending the Zelda purists into an uproar.

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  • 3 weeks later...

Well, it kidna stuck to me that zelda games have voice acting. But if done right then yeah i would think it would be pretty awsome and a step up in the series. Maybe make it like Metroid Prime 3 Corruption, where everyone else exept Samus talked. That could be a good idea.

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