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Is a Star Fox Assault remake possible?


Jo Jo  SmoOth

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 E3 is just around the corner and I've been wandering if a SF assault remake would be possible for the Wii U or 3DS.

 

Here are some predictions I rounded up.

 

So far we know that...

- A new Zelda game will be shown

- Nintendo EAD started working on a new Mario game after  3D world was released

- Pokémon will have two 3ds remakes 

- & Smash 4 of course will be presented

 

 

Franchises that" May Not" have new installments or be show cased  on E3

-Donkey Kong( B/c tropical freeze)

- Any Mario Sub-Genera Game( B/c Mario Golf, Mario Party 3ds, & Mario Kart 8 )

 

 

Franchises that "Could" have a new installments or Show cased on E3

-Star Fox and/or Metroid (Possibly to attract hardcore audience)

- Fire Emblem (A killer RPG title for the 3ds)

- GameCube VC ( It would be Stupid and terrible marketing  if the GC controller adapter is only useable for one game )

 

 

 

 

  What are your thoughts on my predictions and on a possible SF assault remake??

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tumblr_inline_n6nehfmfOF1rjw2mu.jpg

ALL ABOOOOOOARD

THE HYPE TRAIN

 

 

Regardless, Assault, however much fun I had with it, was a fucking mess.

 

Honestly, I'm just hoping for a re-boot of the franchise.

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Why bother with an Assault remake and not a new game entirely? Like, what benefit could they possibly have from remaking a mediocre mid-series game? If Assault shows up in any form it'll be on the virtual console, if they even decide to port Gamecube games (which, granted, they may, given the recent Gamecube controller adapter reveal). If there is a new Star Fox game, it'll be a new Star Fox game.

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A new Star Fox game would be time consuming on nintendos part. Instead of writing a new story or coming up with new characters/ Enemies they will probably go with a remake. If however they decide to make a new SF, don't expect it to be release anytime soon (2016-17)


They rebooted the series with a remake so I doubt the Dev team will go through the process of making a new title if there hasn't been a team working on a brand new SF game since 2006.
Meaning that nintendo had little experience working on Star Fox games.


GC VC will obviously come out because there's no way that adapter was made to play 1 game. It would be a waste of time and resource considering how low WII U sales have been.

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Star Fox Adventures remake pls. :(

 

But seriously, forget remakes. We need a fresh, new Star Fox game. Not a reboot, either, because the series has a wonderful story going.

 

We just need a good, new game.

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To be honest. I just came here to say
 
EYY JO JO! JO JO SMOOOOOTH!
 
But now I'll get to the cheeseburger. Now I feel confident that there might be a new addition to the SF franchise. However, sine their last game was a reboot of the series I doubt it will be a full on Assault remake. I thinking that it will be a usual space adventure, if anything it'll be similar but I doubt outright remake. 
 
And also

 


-Star Fox and/or Metroid (Possibly to attract hardcore audience)

 
>starfox
>hardcore

 
Pick one

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Lol xD

Btw did you more confident that a new StarFox game could come out B/c of my process of elimination or cause SF64 got remade?

Also, don't get me wrong, I do want a new star Fox game it's just that I see development time less consuming on a remake then on an actual new installment.

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I'm not saying I am confident we're going to see Star Fox this year, but your logic is flawed. Nintendo has several development teams and development partners. They can make several games at the same time.

For all we know they could have started work on a Star Fox game a year-and-a-half ago.

"Development time" is never a reason not to make a game, as ALL games have development time.

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 but your logic is flawed.

star-trek-spock1.jpg

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A new Star Fox game would be time consuming on nintendos part. Instead of writing a new story or coming up with new characters/ Enemies they will probably go with a remake. If however they decide to make a new SF, don't expect it to be release anytime soon (2016-17)

They rebooted the series with a remake so I doubt the Dev team will go through the process of making a new title if there hasn't been a team working on a brand new SF game since 2006.

Meaning that nintendo had little experience working on Star Fox games.

 

None of this makes any sense at all.

 

DZ basically covered why, but seriously. A remake would still cost development time, and a remake that would fix all of the huge glaring flaws would require new assets (AI systems, for instance...) that would be better off incorporated into a brand new game. Also, the number of games in the series and the timeframe since the last release have nothing to do with it--again, this makes no sense. If a series only has a couple games in it, the company behind it is doomed to remake those same games into all eternity? What? No, that's not how it works.

 

Nintendo could've started production on half a dozen different Star Fox games since Command's release that never made it into full development. Pitches, proof-of-concepts, etc. One could actually be in development right now, and it might've been for years, but Nintendo is both picky and immensely secretive, so of course we wouldn't know let alone have an asspull release date of 2016-7.

 

They didn't reboot the series anyway. No one in any official capacity has claimed 643DS was a reboot, other than fans hoping it was. Even then, if you do consider it a reboot, proceeding to remake later games in the series is missing a pretty fundamental aspect of what a REBOOT is. If it was a REBOOT, then all following games will be completely new titles, since a reboot functions as a canonity reset.

 

Yes, they remade Star Fox 64. Star Fox 64 was also a better game, in terms of lasting popularity and sales, than any other game in the series.

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Yes, they remade Star Fox 64. Star Fox 64 was also a better game, in terms of lasting popularity and sales, than any other game in the series.

 

The SNES Star Fox sold more than 64 though.

 

Anyway, the SNES SF is still the best choice to be remade of all the SF games.

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Yes all games have development time but it's not a flawed idea. Unlike nintendos flagship titles, star Fox isn't a game being tossed around different nintendo development teams. only 2 out of 6 SF games were developed by the big N while the majority of SF games were tossed to developers outside of nintendo. Meaning nintendo had there hands full with other things or simply didn't care to handle creating a SF game.

So for example if nintendo decides to toss SF to another company again they could possibly ether make a new installment or a remake like the wind waker.

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But why Assault? Why not Adventures? Why not Pokemon Coliseum? Why not F-Zero GX? What, specifically, makes you think Nintendo would get anything whatsoever out of remaking Assault instead of just popping it up on the VC and dedicating their time and efforts to new, better products, Star Fox or not?

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Why Assault? it's Arwing gameplay style is the nearest to SF64.

Command was a mess and adventures was it's own thing. As much as I like it, Adventures failed as a SF game but was s good Zelda like game.

Porting Assault to WII U VC would be nice but as you said what will nintendo get out of it? It's an old flawed game.

Nintendo loves to toss Star Fox to outside sources as I stated in my last post. Dev teams like the ones that made DK country return 3D or the dev's that made wind waker HD didn't care if it was a remake. They got there money and moved on. The sad part is these were remakes by nintendo

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Why does Assault's Arwing levels give it more of a chance to be remade? Especially since, according to Purple's chart up there, Adventures sold significantly better than it did anyways? 

 

And my reasoning that it's an "old, flawed game" is towards why it isn't worth the effort to remake it--not why it shouldn't be tossed as-is onto the VC. Old Gamecube games are something Nintendo could easily use for sales and deals, as they seem to be getting into (eg. Buy this brand new game and get a free VC title!), and it requires minimal effort as compared to a complete overhaul. 

 

Not sure what's "sad" about Donkey Kong Country Returns or Wind Waker. What would you prefer? Nintendo crapping out remakes for all eternity, or actually providing us with new content that might inspire some of us to actually want a WiiU? The Wind Waker remake itself was a proof of concept for an engine to be used in a new Zelda game anyway, it wasn't like they were remaking it for the sake of remaking it.

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Your numbers for Star Fox 64 don't include Europe. Find some Europe numbers (The game was released as Lylat Wars in Europe). The Argonaut page doesn't give a real figure. "Over 4 million" can mean 4 million +10 or it can mean 4.99999 million. If Europe numbers put SF64 at 4,000,001 units sold, you can no longer make your claim without a concrete SNES number.

Purple's numbers for SF64 in Japan and the US are similar to yours, so I suspect even with different sources, SF64 also sold over 4 million units. Also Purple has specific numbers for SNES.

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 @Drasiana

Just because Adventures  sold more, it doesn't make those sorry excuse Arwing missions any better. If anything, it sold more because it was an above average adventure game that had nothing to do with what star fox was created for(which is on-rail shooting) also it was made by rare which was pretty well known for making killer games(or at least had good marketing)

 

"Not sure what's "sad" about DK country returns or Wind Waker"

 

There's nothing sad about those game, if anything these remakes helped sale the Wii U and 3ds. What i meant to say was its sad that these were remakes made by Nintendo dev's because they could have used that time to create new installments for different series like Star fox or Metroid but they didn't.

 

Ether Nintendo doesn't have any ideas for new SF game or they just don't care to make one. Thus leading it to be toss to a development team outside of Nintendo like they always do. Getting toss around to Dev teams who have never worked on Star Fox gives you games like Adventures(Good but not a good SF game), Assault(Went towards SF64 style but failed by adding new elements like on-foot missions), & Command(which however was worked by someone who did help create a SF game in the pass but the team as a whole didn't)

 

 

So after many years Nintendo went back into making a New Star Fox game in 2011 which turn out to be  a remake of a remake....

So this is why I believe the next installment well be an Assault remake.

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SF3DS was probably seen to be worth making because not only is SF64 a widely cherished SF game, it is perhaps the most loved game of the entire franchise. So, minimal assembly required, instant success.

 

Assault on the other hand is aggressively mediocre and flabby. Its (scarce) merits aside, most people are plain unaware that it even existed. If it was remade for WiiU in the same sense that SF3DS was remade for 3DS it would probably be about as successful as soggy waffles.

 

What is the rationale behind remaking Assault, by Ninty or any other company?

Also your avatar looks like H.P. Lovecraft. Is your logic inscrutable and existing in a dimension alien to human comprehension?

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Just because Adventures  sold more, it doesn't make those sorry excuse Arwing missions any better. If anything, it sold more because it was an above average adventure game that had nothing to do with what star fox was created for(which is on-rail shooting) also it was made by rare which was pretty well known for making killer games(or at least had good marketing)

 

...okay? It still sold better than Assault.

 

There's nothing sad about those game, if anything these remakes helped sale the Wii U and 3ds. What i meant to say was its sad that these were remakes made by Nintendo dev's because they could have used that time to create new installments for different series like Star fox or Metroid but they didn't.

Ether Nintendo doesn't have any ideas for new SF game or they just don't care to make one. 

 

Except Nintendo is definitely creating more installments for other games. Aside from the other games we already know about like Sm4sh and Zelda U, Nintendo has at least four unannounced titles for E3. This is not a rumour, this is part of their official schedule. 

 

Did your uncle at Nintendo tell you that there are no more Star Foxes or Metroids going to be made ever or something? Why are you so convinced that Nintendo--again, a company known for being ridiculously tight-lipped about its projects until the last second--isn't working on a new Star Fox/Metroid/whatever?

 

So after many years Nintendo went back into making a New Star Fox game in 2011 which turn out to be  a remake of a remake....

So this is why I believe the next installment well be an Assault remake.

 

"The last Star Fox game was a 3DS remake of the most beloved installment of the series. Therefore, the next Star Fox game will be a remake of a halfassed, mediocre installment that isn't even the direct sequel to 64."

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@Faisul

Yes assault is probably non-exiting to many gamers but that doesn't mean it cant be remade. Also, when i say "remake" I don't mean an HD port, I mean a complete over hall that keeps the elements from assault such as Story, Music, weapon models, etc. 

 

Why should Assault be remade?

It absolutely shouldn't at all. If anything we should get a Brand new game into the franchise. The reason why I doubt this is because Nintendo doesn't seem to care for the franchise at all. They always hire an out source to develop it. That outside source is always a team of dev's that have never work on a SF game before. So instead of brainstorming, Creating new music tracks, or Writing a new story they could just simply agree into recycling an old game and turn it better. Since assault is barely known to gamers it'll feel like a new game except for us fans.

 

So in the end the team created a remake of a barely known game and made a decent amount of profit that could be used to make a completely new SF installment in the near future.  

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It absolutely shouldn't at all. If anything we should get a Brand new game into the franchise. The reason why I doubt this is because Nintendo doesn't seem to care for the franchise at all. They always hire an out source to develop it. That outside source is always a team of dev's that have never work on a SF game before.

 

Okay, I have to stop you here.

 

Adventures became a Star Fox game specifically because Nintendo looked at Dinosaur Planet and went "wait, holy crap, this could be a great Star Fox game!". They made Rare turn it into one when we could've gone on without a new game entirely.

 

Namco was working on Assault because Assault was supposed to tie in with an arcade system. Namco is known for arcade systems. The project fell through and we got a half-baked mess.

 

Command was headed by the guys who worked on the very first game.

 

Nintendo isn't specifically choosing to work with certain companies of a specific skillset because they don't care about Star Fox. It's literally the opposite. They are trying to apply the talents of these specific developers to their franchise. That's like saying Nintendo no longer cares about Zelda because Omega Force/Team Ninja are doing Hyrule Warriors.

 

So instead of brainstorming, Creating new music tracks, or Writing a new story they could just simply agree into recycling an old game and turn it better.

 

To remake Assault to the point where it wouldn't be awful, they would have to create an entirely new AI engine, a completely overhauled physics system, improve all the graphics to HD quality, fix the godawful level design so you do more than SHOOT THE HATCHERS!!! the entire game, re-record the dialogue to be of next-gen audio quality, fix the giant glaring plotholes (remember the destroyed Wolfens that were in the asteroid belt for no reason?), reincorporate the stages that were cut from the main campaign (Titania and Zoness), and reincorporate the characters that were cut from multiplayer.

 

It is essentially an entirely new game. And it makes no sense to spend this much time on THIS as opposed to making a new game.

 

Nintendo isn't stupid enough to think that a remake of a game that either no one remembers, or everyone generally dislikes, would be a better usage of their time than making a new game--either themselves or letting someone else do it--and letting the hype train start running on a BRAND NEW STAR FOX GAME: THIS TIME IT WON'T SUCK!

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I would weep bitter tears if Nintendo looked at Assault and went "yes hmmm so much unrealized potential here". It would be like a celebrated chef took a look into a dumpster for inspiration for his next dish.

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@Faisul

Remember Nintendo just tosses it to an outside source dev team. Who knows if that dev team chooses to create an Assault remake because this generation has come to the habit of not trying and creating remakes instead just to make profit.

 

@Drasiana

I don't think you understand the type of remake I'm talking about. Yes, they would have to add new missions, Upgrade multiplayer, improve on-foot level designs and controls but that's the point of a remake. Its to improve on every bad note.

 

Creating a new installment could leave us with a Star Fox Assault like game were its half-baked or rushed. Its just my opinion but Nintendo wont waste its money on a series that hasn't been making profit over the pass years, especially now with Wii U being low on sales. I could be wrong however. They always have surprises from time to time 

 

Also, Nintendo doesn't seem to care at all for Star Fox. I mean they completely  ignored SF's 20th anniversary :'(  Probably because its not a flagship title that's not making large amounts of profits.

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