Jump to content

Guest

Recommended Posts

Where should I begin?

So I got on deviantART to check my notifications to check some artwork and
such when I get one "Hot topic" and it says that people on the site were
'celebrating' of the release of Blizzard's "OverWatch" and I pretty much said to myself:
"I'll give them one week and then fall into obscurity by the TF2 community"

What is Overwatch?

Overwatch is a team based, multiplayer first person shooter game where there
about 18 heroes* and 9 classes where the goal is based on the game mode.

The game modes are usually

  • Assault
  • Escort
  • Assault/Escort
  • Control

Each class also have four categories, they are

  • Offense
  • Defense
  • Tank
  • Assist

This seems familiar...

Tf2_standalonebox.jpg

Oh yeah...

<Personal bias>

I feel that Overwatch is an spin off of TF2 while
true both maybe different, in a way it's pretty much like TF2. The only
thing that's pretty much turns my attention away is that while there about
18 characters to play as, almost half of the team is just the same class
just renamed differently and honestly even if the game looks interesting,
just don't be surprised how limited the game actually is.

For one thing, Overwatch only has weaponry only: RANGE weapons only.
No MELEE, STAFF*, or DUAL* weaponry, you're just only sticking to shooting people
around. Another thing is that all characters have no cosmetics or anything which makes
everyone look the same... aside from usernames.

</Personal Bias>

While you may say you wouldn't really care how the game play affects you and the game itself,
there is a reason why I named this topic "Smugsight vs Oldman Base 2" and is the matter of the
community of Overwatch and it's developers, from what I've seen on various sites such as YouTube and
Steam, the people who praise Overwatch are really... really... *Reeaaallyy* uptight and have this
sense of pride and brag it across the TF2 community and YouTube comments
saying the Overwatch is apparently "better" since because Overwatch is made by Blizzard
(Which contradicts themselves already) and constantly bug the community saying that TF2 should
"Die" because of it being an old game.

But doesn't mean the TF2 community isn't the innocent one as well, they pretty much throw a matter of insults back them
or just comeback in a much clever way as possible.

Now one thing I should mention here is the developers sound smug as well. (Just look over the Wikipedia page about to see what I meant.) They said they want the game to be an "awesome FPS experience that's more accessible to a much wider audience while delivering the action and depth that shooter fans love."

But TF2 already covers that up so what were they trying to get?

And then pulling this statement during the interview; "we have a long legacy of developing multiplayer games, and it came down to 'is it even possible to build a shooter that doesn't feel cynical, that doesn't feel cruel, that doesn't feel nasty? Can you build one that really promotes teamwork and relationship and having fun with your friends, and not getting killed with a thrown knife from halfway across the map as soon as you jump in?'"

Again: TF2 already covers that up so what were they trying to get?

In short, what comes out as a result is a game that's uses the same game concept but fails to execute and suddenly
form a community that's just brags about itself and the game forming a smug-like and hostile place to visit.

If you like the game, then that's fine. This is just an opinion and something I need to get off my chest here.
Now have a nice day.

 

If the game was graded then I would graded as a

D+

For it trying to be a TF2 clone.

*I am not sure if such exists weaponry in TF2.
**I am pretty sure that "Heroes" is just another term for "Mercenaries" in this case

Link to comment
Share on other sites

On 09/05/2016 at 4:26 AM, Quadroline said:

I feel that Overwatch is an spin off of TF2 while true both maybe different, in a way it's pretty much like TF2. The only thing that's pretty much turns my attention away is that while there about 18 characters to play as, almost half of the team is just the same class just renamed differently and honestly even if the game looks interesting, just don't be surprised how limited the game actually is.

While it can be said that the two games bear similarities, those similarities happen to be common traits of multiplayer shooter games such as control-point based objectives, class-based player system, among others. Similar or same mechanics are seen in older and other shooters such as Blacklight: Retribution, the Halo series' multiplayer, Planetside 2 and Metal Gear Online, or even from other shooter game genres such as Star Conflict, War Thunder, World of Warships among others. Another differentiated feature is the fact that not just on quantity but at individual variety the characters and their distinctive archetypes and backgrounds add to a diverse cast. Each of them has an unique playstyle derived off their own stats and abilities, and they rarely feel the same to play as.

On 09/05/2016 at 4:26 AM, Quadroline said:

For one thing, Overwatch only has weaponry only: RANGE weapons only. No MELEE, STAFF, or DUAL weaponry, you're just only sticking to shooting people around.

Genji's (Cyborg Ninja) secondary attack actually uses a blade to dash through and slash across enemies in wide arc in front of him; his Ultimate ability, "Dragonblade", unsheathes said blade for continuous high-damage melee attacks. Plus, Reinhardt's (Power-Armored German) main weapon is a warhammer, with all his abilities involving the usage of it, and Mercy (Healer dedicated character/class) has a staff that heals/boosts teammates as her main tool (with a pistol as sidearm). As for dual weaponry, Reaper uses large dual shotshell-revolvers, and Tracer (quite literally, the poster girl of the game) uses dual machine-pistols.

Additionally, all heroes have their own melee attacks, default key Z (rebindable).

On 09/05/2016 at 4:26 AM, Quadroline said:

Another thing is that all characters have no cosmetics or anything which makes everyone look the same... aside from usernames.

Actually, all characters have cosmetic skins bearing different colors and some appearance changes, which seem to be able to be unlocked via "loot" that you may get after the end of matches by levelling, as well as cosmetics included in purchasable special packs (i.e. Origins Edition).

On 09/05/2016 at 4:26 AM, Quadroline said:

While you may say you wouldn't really care how the game play affects you and the game itself, there is a reason why I named this topic "Smugsight vs Oldman Base" and is the matter of the community of Overwatch and it's developers, from what I've seen on various sites such as YouTube and Steam. [...] 

Communities will always have a vocal minority or a notability because of demeanor, specifically when said vocal minority has especially bad cases of behavior, but using it to pass judgement with them as rule rather than exception does not provide a fair standpoint for an argument.

It's like saying: "Ah man, that (recent release) movie was really cute but the (vocal minority within interest group) already couldn't hold themselves and went (socially unacceptable demeanor) all over the internet, so gross. They ruined the movie." The source material is unaffected, despite the unpleasant behavior of an obnoxious minority (which already may not represent the entirety of an interest group).

On 09/05/2016 at 4:26 AM, Quadroline said:

[...] The people who praise Overwatch are really [...] uptight and have this sense of pride and brag it across the TF2 community and YouTube comments. [...]

wikipedian_protester.png

(Image A)

On 09/05/2016 at 4:26 AM, Quadroline said:

[...] Saying the Overwatch is apparently "better" since because Overwatch is made by Blizzard (Which contradicts themselves already) and constantly bug the community saying that TF2 should "die" because of it being an old game.

Refer to Image A.

Regardless whether it is their marketing, a stable consumer base, or just actual quality, Blizzard still is quite a few ways from bankruptcy and the public opinion on their games is generally positive*. The StarCraft series has quite a bit of age and not that many RTS games have gotten close to proverbially 'killing' it.

Additionally, people who think something will "die" out of its age or just because something new and interesting showed up are very likely to be 10-12 year olds without a sense of individual thought and personal opinion, who often blindly follow trendy topics, only to let it gather dust not too long after they go on their 'crusade' to bother others. On the flip side, it might as well just be neophobes who think a similar title will ruin the sacrosanctity of "the one true online FPS".

(Protip: If you're using things like the Steam Forums and the YouTube community of all things as examples of communities, you may want to reconsider how you analyze interest groups.)

(*: WoW: Warlords of Draenor Expansion's universally poor ratings exempted from this.)

On 09/05/2016 at 4:26 AM, Quadroline said:

Now one thing I should mention here is the developers sound smug as well. (Just look over the Wikipedia page about to see what I meant.) They said they want the game to be an "awesome FPS experience that's more accessible to a much wider audience while delivering the action and depth that shooter fans love."

But TF2 already covers that up so what were they trying to get?

Market variety, most likely. Something fresh on a different style perhaps, or just creating a new series for the sake of having a new IP in Blizzard's name. It doesn't really matter much to the devs, the fans, or the audience in general if the idea was good or not, because the ones who will decide whether this was a waste of effort and time will be Blizzard's financial department to judge if the game had good financial income or not.

On 09/05/2016 at 4:26 AM, Quadroline said:

And then pulling this statement during the interview; "we have a long legacy of developing multiplayer games, and it came down to 'is it even possible to build a shooter that doesn't feel cynical, that doesn't feel cruel, that doesn't feel nasty? Can you build one that really promotes teamwork and relationship and having fun with your friends, and not getting killed with a thrown knife from halfway across the map as soon as you jump in?'"

Again: TF2 already covers that up so what were they trying to get?

Refer to the previous statement. It's less of a matter of 'trying' something as a game company and more of a matter of having more products to offer. Having a new IP gives them the opportunity to sell in miscellaneous merchandise in addition to the core game. Way I see it, their statement wasn't meant at TF2 as it bears resemblance, but not many shooter games have the same tone and light-heartedness of TF, where the rule is games such as Call of Duty and Battlefield for example, which is what is a more likely target their statements were directed at.

On 09/05/2016 at 4:26 AM, Quadroline said:

In short, what comes out as a result is a game that's uses the same game concept but fails to execute and suddenly form a community that's just brags about itself and the game forming a smug-like and hostile place to visit.

Most games regardless of their tone, end up having similar concepts or mechanics, and rather stand out for the overall credit of the game rather than just the mechanics. Similarly, Team Fortress and Overwatch are similar in the light-hearted sugar-coating, but are distinctively different, especially in the miscellaneous media, as on one side Team Fortress turns out to be a comedic experience in a military setting akin to old-school cartoon shows, and on the other, Overwatch seems like something Pixar would make a la The Incredibles, with some dark midtones when it comes to the characters' pasts and the setting that's pointing towards a(nother) major crisis.

Been there, done that, tried and tested it over the free weekend event. Overwatch all in all feels generally different and has distinctive elements from Team Fortress 2 both in setting, gameplay and other concept elements. I enjoy both games, just not playing TF2 all that much anymore due to the lack of people to play it with (i miss the occasional tf2 sfo night), but I wouldn't say Overwatch came to replace anything. Saying that Overwatch is a flat copy of TF2 is like saying Star Fox is a straight-up Star Wars clone because the two are in space and have laser weapons, or that Metro 2033 is a Fallout clone because of the post-nuclear war setting.

In the end it always falls down to being a matter of preference if the game is good or not, but if you can't get the hands-on experience, a little bit of research doesn't hurt.

that said,

FBI17z6.gif

time to sink back into Skyrim ( and fix the ENB again (again) )

  • Like 3
Link to comment
Share on other sites

@Orbi The Joyful Furry Amen. 

he pretty much covered everything. 

people always complains about games before the game actually releases. but anyway.... 

Overwatch is kinda the thing TF2 was going to be on development stage. a futuristic team based shooter

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...