DZComposer Posted June 23, 2011 Share Posted June 23, 2011 Educational games. Essentially shovelware, but with a lesson! Not according to GabeN. Games are becoming increasingly useful as educational tools. From our perspective, it's one of the things we always think about -- we always think about games as a learning experience. You can't design a game without thinking about the progression of experiences and skills that a person is gonna have. The value that we have is that they're self-directed. Rather than that being a problem -- rather than resisting the chaotic nature of an individual one-on-one play experience that people have, we embrace it SRC = http://www.joystiq.com/2011/06/23/newell-sees-no-distinction-between-games-and-educational-games/ So, how long before Heavy teaches English Grammar, Bill teaches us about disease control, and Gordon Freeman teaches evolutionary biology? Link to comment Share on other sites More sharing options...
Fureox Posted June 23, 2011 Share Posted June 23, 2011 A guy in my Chemistry class last year used Garry's Mod to make a video project. It was actually very nice, he put it together well. Does that count? :P Link to comment Share on other sites More sharing options...
Deploy Posted June 24, 2011 Share Posted June 24, 2011 Valve make a educational game? Waste of talent. :trollface: Link to comment Share on other sites More sharing options...
Thu'um Posted June 24, 2011 Share Posted June 24, 2011 Whos valve> *gets shot* Link to comment Share on other sites More sharing options...
Guest Mr. Nintendo Posted June 24, 2011 Share Posted June 24, 2011 I think Valve and Gaben is trying to teach us how to become the greatest trolls of all time. Link to comment Share on other sites More sharing options...
Sabre Posted June 24, 2011 Share Posted June 24, 2011 The problem with most of these types of games is they do it wrong. Games can teach you stuff, but they tend to avoid that because what is common knowlage varies. There is a puzzle on Parasite Eve called the moon gate where the code has something to do with the cycle of the moon. If you are nopt into astronamy, you can't get the best ending. As for games in the class room, same deal. I still remember a maze game where it simulate the effects of drugs. So a smoker would occationally stop for a smoke, whereas someone on LSD would have a hard time as the maze was scrambled. Link to comment Share on other sites More sharing options...
Matrilwood Posted June 25, 2011 Share Posted June 25, 2011 VALVE making an educational game? Yeah, you have to wait 10 minuets for each question to load up the pretty graphics, and lessons have to stop every time Valve releases the next 10GB patch. And that's assuming you can fit the 50GB game on your kids hammy-down 150GB hard-drive. Link to comment Share on other sites More sharing options...
Fox-Shot Posted July 15, 2011 Share Posted July 15, 2011 Portal 2 could easily be used in school during more fun times and stuff, it doesn't teach actual facts, but teaches logic, basic understanding of physics (things fall and momentum exists), and problem solving. Link to comment Share on other sites More sharing options...
Sabre Posted July 15, 2011 Share Posted July 15, 2011 Portal 2 could easily be used in school during more fun times and stuff, it doesn't teach actual facts, but teaches logic, basic understanding of physics (things fall and momentum exists), and problem solving. That's a bit of a stretch though, and can certainly be done better. There was a puzzle game back at school. I think it was called the incredible machine. Basicly you had this complex mousetrap like machine, and you had certain peices to make it work. That would be better suited than portal I think. Link to comment Share on other sites More sharing options...
Fox-Shot Posted July 15, 2011 Share Posted July 15, 2011 That's a bit of a stretch though, and can certainly be done better. There was a puzzle game back at school. I think it was called the incredible machine. Basically you had this complex mousetrap like machine, and you had certain pieces to make it work. That would be better suited than portal I think. I've heard of that game. I think they're both different cases, I meant Portal 2 as like a game for when you have school parties (During games or on special days at school) Incredible Machine would work at any computer time. Phun and Incredibots also have potential as more freedom physics games. Roblox is going pretty loose with their mostly shooter games of now, but still once again, a good game for free time or special occasions. (At my school, even with the limits on teachers accouns, I was able to use my mom's teacher account to play Roblox because it installs to Appdata.) Link to comment Share on other sites More sharing options...
Matrilwood Posted July 17, 2011 Share Posted July 17, 2011 Portal 2 could easily be used in school during more fun times and stuff, it doesn't teach actual facts, but teaches logic, basic understanding of physics (things fall and momentum exists), and problem solving. HECK NO! I will not have my GLaDOS be censored by idiot hippie teachers. Link to comment Share on other sites More sharing options...
Sluggsnipa Posted July 17, 2011 Share Posted July 17, 2011 Bros,don't look now but I think Gabe is listening... *Sound of man running clumsily away from window is heard* Link to comment Share on other sites More sharing options...
Sabre Posted July 17, 2011 Share Posted July 17, 2011 Bros,don't look now but I think Gabe is listening... *Sound of man running clumsily away from window is heard* Link. Also he did a very long interview with podcast 17, good listen, didn't mention anything about it. Link to comment Share on other sites More sharing options...
Prince Elite Posted July 19, 2011 Share Posted July 19, 2011 Possibly Link to comment Share on other sites More sharing options...
Vulvokunvrii Posted July 31, 2011 Share Posted July 31, 2011 ANYONE couldmake an educational game. May not be pretty, but it can be done XD Link to comment Share on other sites More sharing options...
Ray Posted August 1, 2011 Share Posted August 1, 2011 Difficult Idea... Link to comment Share on other sites More sharing options...
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