Weylin Posted November 1, 2013 Share Posted November 1, 2013 I was making a scrolling shooter in Game Maker 8.1 inspired by Starfox (Because I loved the game, and hate myself for never actually buying it), but couldn't find any decent sprites to use for it. After no luck searching, I decided to model an Arwing from scratch in Blender3D and render it out. This sprite is 1-31 frames, 16th frame is the center position. The render is not aliased and uses an alpha channel so it should look nice and crisp on any type of background. For rotation you will need to use an image transform (like image_angle in game maker) and write some code which will bank the arwing appropriately when you turn. I was using this code to cause it to bank when moving side to side: image_index = min((16+(hspeed*2)),30) Point out any errors in the model if you notice them, I haven't played starfox in a looong long time. 1 Link to comment Share on other sites More sharing options...
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