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Makori's RP Characters


Makori

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OOC: Hey all!  New guy here, so I figured this was the logical place to start my career in RPing on this forum.

 

"Look, there's only one thing I can tell you that'll get through to a rook like you; everyone dies in war.  Some die physically, and some mentally.  The former are the lucky ones.  The latter hang around a few years as a walking corpse.  Guess which one I am?"

 

Name: “Lucky” Clyde Busch

Age: 31 (as of Assault), born 22 BLW

Race: Quarter Horse

Origin: MacBeth born, immigrated to Corneria at age 8

Home: Dupont City, Corneria

Sex: Male

Height: 6’ 5”

Weight: 230 lbs

Build: muscular lean

Eyes: heterochromatic, left eye green, right eye blue

Hair: short-shorn white mane, dapple coat

Family: Amanda Bay (wife, Born 18 BLW, RIP 9 ALW), Robert ‘Bud’ Busch (son, born 2 BLW), Samuel Busch (brother, born 24 BLW)

Alignment: Neutral Good

Personality: Loyal, Untrusting, Disciplined, Brutal, Bitter, Mentally Scarred, Idealist

Background: Clyde’s life started as a typical story spoke of when referring to the ‘Cornerian Dream.’  Born on MacBeth, Clyde’s own father was a factory worker, who labored hard to feed his family despite the dangerous employment.  When an accident took the stallion’s arm, he used the settlement to ship his family to Corneria and start their life over.  While life on the Jewel of Lylat wasn’t all that much better as it turned out, Clyde’s family managed to scrape a living, and upon turning 17, Clyde himself enlisted in the Cornerian Defense Force, Army branch, 117th Mechanized Infantry regiment.

Serving with pride, he made Corporal in two years, during which he met Amanda Bay, his future wife who worked out of her family’s mechanic shop in Corneria City.  The two didn’t take long to hit it off, and were married a year and a half later.  Their son Robert was born days before Clyde made Sergeant.

A month later, the infamous Star Fox team was reduced to Commander Peppy Hare, who returned from the mission to Venom, reporting his teammates betrayed by Pigma Dengar and killed by the abruptly massive Venomiam Army.

Two years later, Venom invaded Cornerian space, smashing through the Navy with their blockade runners, making every defensive picket useless and taking the fight to the surface of every world in the system in record time, rather than being bottled up in space battles as the Defense Force had planned.  Air superiority and blitzkrieg shock tactics quickly put entire divisions onto the surface at a time, and the Venomian Marine Corps rolled into Corneria City, taking the capital in a week.  Even as Clyde’s unit was deployed on the other side of the continent to push back the enemy, death squads roved the capital putting an end to all resistance.

Including Clyde’s parents.

For the remainder of the war, Sergeant Busch fought with honor, retaking Corneria and Katina with his unit.  However, something had changed.  The once hopeful and upbeat NCO had turned brutal and bitter, refusing to take prisoners and eager to go toe-to-toe with the enemy before him in combat that made even hardened veterans wince at the savagery.

When Venom capitulated in the wake of Andross’ death, the Army spent the next three years hunting down the pieces that resisted.  Clyde was offered an honorable discharge to go home to his wife and son, who he hadn’t seen since the war started.  But he refused.  He was offered leave to Corneria, and while he took that he was back at the terminal hours before he was supposed to report, eager to get back to the fight.

The six years between the final stamping out of the last Androssian forces and the start of Oikenny’s Rebellion placed unusual strain on now Staff Sergeant Clyde Busch.  He continually requested combat assignments, battling pirates and uprisings and always hoping to get back to tangling with his hated foe, the Venomian military.  But his superiors knew better, and he was never assigned to the occupation forces on the enemy planet.  Instead, Clyde had to vent his hatred on the small-times he was pitted against, and time and again the after action reports included increasing brutality in his operations, carrying out personal executions on enemy prisoners and killing them up close and personal in hand-to-hand combat when he could.

Rather than pass him off to a psychologist, however, the Army decided to assign him to the Army Rangers, hoping to at least use that aggression to their benefit.  This gave Clyde a perfect outlet, as many times they made clandestine operations against Venom and he could finally fight against his nemesis.  After several weeks of operations behind Venomian lines, Clyde finally came home in ALW 7.  He’d had enough death for the years he’d been across the Lylat system.

Clyde became a drill sergeant, training the next generation of Cornerian infantry and able to go home to a wife and son he had almost become strangers to, reclaiming the happy life he’d had before Venom’s invasion.

And then came the Aparoids.

When the Navy was smashed and the Army decimated, Clyde took his raw recruits, gave them arms and joined several more remnants as they moved to resist the Aparoid invaders.  Casualties were horrendous, and entire city blocks were reduced to rubble in moments as the battle moved from city to city, but Staff Sergeant “Lucky” Busche managed to keep his troops one step ahead of the enemy, leading guerilla campaigns and daring offensives against the larger and more advanced cybernetic insects.  In the end, however, Corneria City was retaken by a massive counterattack from the CDF, supporting the Star Fox strike team as the mercenaries hit several key positions. 

And Clyde found his home in ruins.  Robert had been with friends on the other side of the continent when the invasion had hit, and as a result had been able to largely escape the battlelines, but Amanda had no such luck.  What remained of her could be identified in the rubble.

The loss of General Pepper as a casualty and deaths of a majority of the CDF senior command, as well as almost half of the standing forces around Corneria meant that every soldier, sailor, marine and pilot able to fight was called up.  Staff Sergeant Busch responded with vigor, taking to the field as never before.  When the desperate counteroffensive against the Aparoid homeworld took off, Clyde and his Ranger company landed at a critical point to stymie the Aparoid invasion, and distracted a titanic column from the main fight.  But the fight turned against them from the beginning.  Out of a total two-hundred and thirty Rangers who touched down with gunship, mech and Landmaster support, only seventeen of them were extracted before the planet self-destructed.  None of the command staff survived, and all of their vehicular assets were destroyed as their defenses were slowly but steadily overrun.  Clyde Busch survived, and saw another hated enemy destroyed.

Though he would serve with honor throughout the next year of vicious war, Clyde’s bloodthirst had been spent.  He had been killing almost his entire adult life, and the rage that had stemmed from the deaths of his parents and wife had cost him his relationship with his teenage son.  Though Robert was safe with Clyde’s brother Samuel (who had traveled back to MacBeth to help family after the Venomian occupation had been lifted), Clyde made no intent to rejoin a son he barely knew, whose life he would only disrupt.

Now, having just been honorably discharged from the Cornerian Army, Clyde puts his considerable skills to use as he only knows how; a gun-for-hire, a mercenary in this new time of relative peace.

Abilities: Extensive combat experience spanning three wars over ten years, Special Operations training, certified on Landmaster and mech vehicle systems, limited piloting experience/training, expert marksman, master CQB combatant, survivalist and good tactical ability.

Typical Equipment:

Custom Scatterblaster: Clyde's weapon of choice is a ZX-14 plasma shotgun, which takes him up close and personal with the enemy.  Once there, he is able to rend his deadly work, tearing into the foe with aplomb and relish.  He's modified the weapon so that, in a bind, he can increase the power of each individual shot, though this cuts his power cells in half, so he can't use this all the time, lest he run out of ammunition in a hurry.

Grenades: flashbang, incendiary, plasma, EMP, Clyde carries them all.  His time as a Ranger has taught him the value of these devices on an everchanging battlefield and, lacking computer skills, this is his way to tip the odds in his favor.

Demo Charges: when an object, vehicle or tank needs to be destroyed in a hurry, Clyde employs R-11A4 plasma charges, shaped energy charges that can also double as mines for traps.  With these, there is no door that can block him, and no foe he can't lure to their doom.

Grappler: as a last minute addition, Clyde carries a G511 Hookshot, a grapple-launching gun that he uses to pull objects and people closer to him.  Sometimes, he needs to pull someone off balance, or bring them close to finish with a scattergun blast or a quick flurry of fists, and it is also useful to grab things like explosives or other small objects from his surroundings.

Fists: a master brawler, Clyde has taken on many foes larger than him, and faced overwhelming numbers with nothing more than fisticuffs.  He can improvise, block and deal blows like the best of them, and though he's not fast, few can stand a full-frontal barrage when he lets loose.

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  • 2 weeks later...

Name: Arya Flint

Age: 26

Race: African Wild Dog

Origin: Born on Corneria, enslaved and abandoned on Venom

Home: the pirate vessel "Kraken", modified Nemesis-class destroyer, formerly of the VIG Armada

Sex: Female

Height: 5' 1"

Weight: 144 lbs

Build: slender fit

Eyes: Golden

Hair: Black w/ purple highlights, pelt is a mottled brown/black

Family: Taggart, her father figure, a pirate enforcer who took over operations on Sargasso Station after Star Wolf was evicted

Alignment: Chaotic Evil

Personality: Sadistic, temperamental, a touch of bloodthirst, cursed with greed (as all pirates are), though intensely loyal to her crew

Background: WIP

Abilities: WIP

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