By Hope(N Forever)
In the midst of the hype around Star Fox Zero, Geek Melee got in touch with the main English voice actors who originally worked on Star Fox 64, and by extension also on Star Fox 64 3D, Super Smash Bros. for Nintendo 3DS/Wii U, and eventually Star Fox Zero. They first make quick introductions about who are Mike West (Fox/James), Bill Johns* (Falco/Andrew/others), Rick May* (Peppy/Andross), Lyssa Browne (Slippy/Katt), Jock Blaney* (Wolf/Bill/others), Dave White (Pepper/Pigma/ROB/others), and Jay Green* (Leon/others), and then asking them about their experiences recording for these characters from their original roles in Star Fox 64 until their eventual reprisals in Star Fox Zero. You can read the full Geek Melee interview here.
* These actors did not reprise their original character roles in Star Fox 64 3D and/or Super Smash Bros. for Nintendo 3DS/Wii U.
The Battle Begins was produced in collaboration with Shigeru Miyamoto, and Production IG and WIT Studios.
Looks like Star Fox is finally getting some animated love. Here's hoping that we'll get more some day!
The Anime Short will premiere on Wednesday along with a special Nintendo Treehouse Live dedicated to Star Fox Zero and Star Fox Guard.
So here's something I never thought I'd find- The voice acting from Star Fox 64 3D! Not just English, but French and Spanish as well!
By Star Fox Runner
I was at BestBuy today and out of the corner of my eye while walking past the 3DS demo station, I saw that SF64 3D was playable, needless to say I jumped on it immediately. They allow you to play two levels, Corneria and Fichina, yes, they fixed the translation error and called the planet Fichina instead of Fortuna.
It's safe to say that this is the game we all know and love reborn. The graphics look beautiful and and the controls are easy to use. The gyroscope controls actually weren't that bad, though you'd have to turn the 3D off to play comfortably. Sadly a lot of the voice acting wasn't very good, the only two characters I actually thought were fine were Fox and Falco. But there are still all the other levels too.
There are two control types and basically it just swaps out the boost and brake buttons with the laser and bomb buttons, pretty simple. And they give you the option to have the flight controls inverted or not. (THANK GOD, I can't stand playing flying games where the controls aren't inverted, it just feels so awkward without it.)
I also spotted this when I finished the demo, it mentioned that the full retail version would have a Nintendo 64 mode in which "it will recreate the challenge of the original Star Fox 64." I think that means the the original Star Fox 64 will be included in this, which is fine with me!
I have no qualms about my preorder for this game now, and you guys shouldn't either. I will definitely be picking this up on day one.