Robert Monroe Posted October 15, 2015 Share Posted October 15, 2015 You keep saying "little content" but we don't even know what content we're getting. I'm the resident cynical skeptic here and even I think you're being unfair about it. E3 showcases are nowhere near the final product no matter how much they wanna hype shit up, especially with Nintendo games who often showcase moreso proof of concept material than the game itself, even when they use in game footage. 4 Link to comment Share on other sites More sharing options...
Joseph. Posted October 16, 2015 Author Share Posted October 16, 2015 (edited) You keep saying "little content" but we don't even know what content we're getting. I'm the resident cynical skeptic here and even I think you're being unfair about it. E3 showcases are nowhere near the final product no matter how much they wanna hype shit up, especially with Nintendo games who often showcase moreso proof of concept material than the game itself, even when they use in game footage. I sound unfair because when i read why SFZ was getting delayed I felt discouraged because the dev team were only going to focus on improving 3 things and not add extra stuff. I'm sure they'll add some new feature but why not say that as an excuse to delay it? I mean, Q1 is just around the corner and as of right now there's no hype for this game. Wouldn't it be a smart move to say something that would build hype & tension? (Especially for a dying console that is in need of sales)This is basically why I assume Zero will have little content. I would like to predict something nice but there's nothing Nintendo has shown and Q1 is 3 months away... Who's marketing the game?? Edited October 16, 2015 by Joseph. Link to comment Share on other sites More sharing options...
Drasiana Posted October 16, 2015 Share Posted October 16, 2015 (edited) there's no hype because any time something even remotely comes out about it some weirdo paddles in on the mope moat to proselytize about how a weird texture on Fox's left boot confirms this as Worst Game Ever. even when the game was first shown off people seemed personally offended that it was not ultra hi def Deus Ex Mass Destiny Fox 3000 but in fact an actual Star Fox gamethe lack of deliberate hype could be a good thing because hype makes people do weird things, like envision these completely outlandish middle schooler fantasy megagames, and when the games aren't that they act like shigeru miyamoto himself personally came to their door and hid dead lizards in their mailbox Edited October 16, 2015 by Drasiana 5 Link to comment Share on other sites More sharing options...
Joseph. Posted October 16, 2015 Author Share Posted October 16, 2015 You're right, the audience can be curl at times but I'm not talking about showing off new graphics, I'm talking about announcing or showing new content like an online mode or some sort of addicting challenge mode. Nintendo already said they'er keeping the graphics simple because they don't want players to feel disoriented since the player will be using 2 screens. It's absurd to think that showing any new content for hype is a bad thing especially for a Wii U title. The game is 3 or 4 months away and the only Youtube channel giving it publicity is Game Explain and rarely. This is a sign that Star Fox Zero is dug deep into a dirt pile of no attention and is in desperate need of advertisement. There are games 5 or 6 months away that are being talked about across the web yet SF Zero is still waiting to be found out in that massive pile of no attention and its just a couple of months away from being released. Link to comment Share on other sites More sharing options...
Robert Monroe Posted October 16, 2015 Share Posted October 16, 2015 Nintendo is one of the few guys who still remembers Couch Multiplayer exists, and Starfox has always had competant multiplayer, so that was honestly a given assumption on my end. Nintendo is infamous though for basically not talking about their games ever, not even Zelda or Mario with a few exceptions (Mario Maker was probably the most hyped Nintendo game in like a decade). Link to comment Share on other sites More sharing options...
DZComposer Posted October 16, 2015 Share Posted October 16, 2015 Let's not forget that DLC is a thing for Nintendo now. Level packs are not entirely out of the question. 2 Link to comment Share on other sites More sharing options...
Drasiana Posted October 17, 2015 Share Posted October 17, 2015 You're right, the audience can be curl at times but I'm not talking about showing off new graphics, I'm talking about announcing or showing new content like an online mode or some sort of addicting challenge mode. Nintendo already said they'er keeping the graphics simple because they don't want players to feel disoriented since the player will be using 2 screens.Okay... I wasn't talking about graphics, I was making a glib joke about how people have been honing in on the weirdest, most minute details as a reason why this game will be Definitely Bad, but okay.It's absurd to think that showing any new content for hype is a bad thing especially for a Wii U title. The game is 3 or 4 months away and the only Youtube channel giving it publicity is Game Explain and rarely. This is a sign that Star Fox Zero is dug deep into a dirt pile of no attention and is in desperate need of advertisement. There are games 5 or 6 months away that are being talked about across the web yet SF Zero is still waiting to be found out in that massive pile of no attention and its just a couple of months away from being released.You know who waits until the last 2~ months before suddenly dropping a massive hypebomb infodump all over everyone? Disney. Given the way we have recently watched hype trains burn a lot of new releases, it really would not surprise me if Nintendo was deliberately following the example of another large company with a similar audience to better strategize their releases. People are aware of and curious about SFZ, they're just waiting for more information that I'm sure Nintendo will absolutely slam us with when appropriate, more than I trust Groglord Cheetobeard's Youtube channel. We're getting Star Fox merchandise! MERCHANDISE! That's not for nothing. Link to comment Share on other sites More sharing options...
Joseph. Posted October 17, 2015 Author Share Posted October 17, 2015 (edited) You know who waits until the last 2~ months before suddenly dropping a massive hypebomb infodump all over everyone? Disney. Given the way we have recently watched hype trains burn a lot of new releases, it really would not surprise me if Nintendo was deliberately following the example of another large company with a similar audience to better strategize their releases. People are aware of and curious about SFZ, they're just waiting for more information that I'm sure Nintendo will absolutely slam us with when appropriate, more than I trust Groglord Cheetobeard's Youtube channel. We're getting Star Fox merchandise! MERCHANDISE! That's not for nothing. Using Disney as an example as to why releasing news very late could be a good thing is stretching it a bit too much. Maybe Nintendo is following another company's marketing tactic but Star Fox isn't a flag ship franchise that gets your blood pumping when you hear about it (except if you're a fan)Also, Nintendo has dished out information for titles such as Smash 4, Mario Kart 8, Mario Maker, and even Yoshi's wooly world months before they were release. This Marketing Strategy is common with Nintendo so I'm curios why they haven't used it on Star Fox Zero. After all if Zero doesn't sell well we won't see another Star Fox game. In other words, Zero needs all the attention it can get if it wants enough sales to continue the franchise. Edited October 17, 2015 by Joseph. Link to comment Share on other sites More sharing options...
Drasiana Posted October 17, 2015 Share Posted October 17, 2015 (edited) Using Disney as an example as to why releasing news very late could be a good thing is stretching it a bit too much.Would you like to explain why After all if Zero doesn't sell well we won't see another Star Fox game.According to whoAlso Smash 4 (a game with a unique and massive competitive base unlike anything else in Nintendo's roster) and MK8 aren't really comparable to SFZ, and I seeeriously do not remember Yoshi's Wooly World or Mario Maker getting significantly more marketing than SFZ has so far.You're going on and on about how SFZ needs all the attention it can get but you are overwhelmingly contributing to the petty bitchfest that is discouraging people from wanting to talk about the game. Do you really not see how you're actively contributing to any perceived possible failure the game may endure? If you want people to pay attention to it or get excited about it maybe start by ceasing to make topics where half the premise is "why don't you want to buy this game".Also, check this out Edited October 17, 2015 by Drasiana Link to comment Share on other sites More sharing options...
AlGore'sleftshoe Posted October 17, 2015 Share Posted October 17, 2015 To be honest, I don't see what the big deal is with online multiplayer, I've played it before and...nothing, it isn't what people worship it to be it's meh. But Couch Multiplayer (is that what we're calling it?), whenever my buddies and I get together on a blue moon and play couch multiplayer for just about any game that has 2-4 player ports than we have an absolute BLAST, and at the end of the day as long as you had fun than that's all that should be important in a game....I'm sure Nintendo at least realizes that online multiplayer will NEVER EVER replace couch multiplayer, and I hope they hold on to that, the day I see split screen disappear from games forever is the day I never waste money on a vidya game again.So yeah, I don't give a shit about online multiplayer in a StarFox game, I don't see why people bitch about how Assault or 643D should be given an online multiplayer, I consider the games LEGENDARY for their couch multiplayer. Link to comment Share on other sites More sharing options...
Joseph. Posted October 17, 2015 Author Share Posted October 17, 2015 Also Smash 4 (a game with a unique and massive competitive base unlike anything else in Nintendo's roster) and MK8 aren't really comparable to SFZ, and I seeeriously do not remember Yoshi's Wooly World or Mario Maker getting significantly more marketing than SFZ has so far.You're going on and on about how SFZ needs all the attention it can get but you are overwhelmingly contributing to the petty bitchfest that is discouraging people from wanting to talk about the game. Do you really not see how you're actively contributing to any perceived possible failure the game may endure? If you want people to pay attention to it or get excited about it maybe start by ceasing to make topics where half the premise is "why don't you want to buy this game".Also, check this outYoshi's wooly world & Mario maker have been advertised all over Nintendo's Youtube channel & on other channels as well so yeah these games sadly have gotten more attention & publicity then Zero. Sorry for sounding discouraged but people need to take off the blindfold & realize a game that is being made for dying console, that is part of a not so well known franchise, needs strong marketing if it wants enough sales. (I'm not absolutely sure but I remember hearing that if Zero didn't sell well the series would not continue) I would love to say nice things but Nintendo hasn't released anything outstanding & Zero comes out in 3 to 4 months.This tells me two things about the game. 1. They don't have much to show off to begin with (a lack of content) 2. They will probably delay it againThese are my thoughts concerning Zero because I can't remember the last time Nintendo or any other gaming studio announce hype worthy news to attract buyers for a console game 2 or 3 months before its release date. I'm talking about news like "the game will have epic online dogfights with X amount of maps & ships to choose from" or "the game will have X amount of missions with co-op". News like that are suppose to be mention during e3 to gain a large supporting audience for the game. It's almost like SFZ was rushed to be shown during e3 because Nintendo barely had anything noteworthy to showcase. Link to comment Share on other sites More sharing options...
Drasiana Posted October 17, 2015 Share Posted October 17, 2015 (edited) Yoshi's wooly world & Mario maker have been advertised all over Nintendo's Youtube channel & on other channels as well so yeah these games sadly have gotten more attention & publicity then Zero. Zero was literally the entire feature of E3 to the extent that their entire intro sketch was based around it. And if we're being generous there is still at least another 4-5 months before it even comes out, so, plenty of time, which again they will likely do once it gets closer to release. Still waiting for you to tell me why my Disney comparison is "a reach" btw. (I'm not absolutely sure but I remember hearing that if Zero didn't sell well the series would not continue)people have been freaking out about how this is the LAST STAR FOX EVER since like the first game came out, maybe you should look these things up before you base your arguments on them? no, nobody of any importance has ever actually said thisThis tells me two things about the game. 1. They don't have much to show off to begin with (a lack of content) 2. They will probably delay it againSFZ does have content. It has plenty of cool content. And the delay has given it a chance at even more content. The issue here isn't that the game doesn't have content, it's that it doesn't (to our knowledge) have the very specific kind of content you built yourself up for and now you're blaming everyone else for the fact that the game you created in your head is not and never was the one actually being developed. The idea that they haven't "released anything outstanding" and have a "lack of content" is completely ridiculous since they've shown us a game with a brand new, unique (though optional) control style that allows you access to a variety of ships with radically different, fun-looking modes of play. You can unlock multiple missions per planet to increase your replay value, there is a co-op mode, it's Amiibo compatible, and there possibly will be multiplayer given that hint I posted that you have coincidentally completely ignored (there will at least be some online content). It sounds and looks like a fun game with a lot of different things to try out and you just saying "nuh uh" doesn't make a strong argument otherwise.It's almost like SFZ was rushed to be shown during e3 because Nintendo barely had anything noteworthy to showcase.they have been explicitly planning on showing it since last year and I'm seriously beginning to wonder how much of this game you have actually paid any attention to. like you're complaining about how they didn't talk about co-op at E3 when they actually... uh... did Edited October 17, 2015 by Drasiana Link to comment Share on other sites More sharing options...
Joseph. Posted October 17, 2015 Author Share Posted October 17, 2015 (edited) SFZ does have content. It has plenty of cool content. And the delay has given it a chance at even more content. The issue here isn't that the game doesn't have content, it's that it doesn't (to our knowledge) have the very specific kind of content you built yourself up for and now you're blaming everyone else for the fact that the game you created in your head is not and never was the one actually being developed. The idea that they haven't "released anything outstanding" and have a "lack of content" is completely ridiculous since they've shown us a game with a brand new, unique (though optional) control style that allows you access to a variety of ships with radically different, fun-looking modes of play. You can unlock multiple missions per planet to increase your replay value, there is a co-op mode, it's Amiibo compatible, and there possibly will be multiplayer given that hint I posted that you have coincidentally completely ignored (there will at least be some online content). It sounds and looks like a fun game with a lot of different things to try out and you just saying "nuh uh" doesn't make a strong argument otherwise.First of all thanks for correcting me cause i really thought someone at Nintendo said Zero could be the last star fox game if it didn't sell well.Now second of all, SFZ doesn't have any major content at all and the whole taking multiple paths thing isn't new to the series. It contains basic things like a story mode, a co-op feature, & gimmicky controls. Just compare it to other titles that are coming out next year and see if SFZ stands out it anyway. That "Online content" you mention means nothing since the creator said there won't be an online multiplayer (Its probably leaderboards for top mission scores) These basic modes may interest you but apparently its not moving an eyelash in the gaming community because like I said before this game is dug deep into a pile of no attention (Hence why I keep mentioning marketing, advertisement, & publicity) So I'm glad you as a fan enjoy whats been said but that doesn't mean the game will sale a lot which is my whole point.Oh and comparing Disney's marketing strategy to what you said is stretching it because advertising a game differs from a movie. Marketing a game is progressive as in you release major hype worthy news during special events such as e3 or pax and then afterwards you keep the momentum going by releasing tad bits of information until another major gaming event. A movie is just a movie where directors mainly focus on marketing the movie's story by making great trailers. There's no need for Disney to release hype 4 months before the movie is out because there Disney, people already know them. Its not like they're some unknown company looking for an audience to watch their film which leads them to release a trailer months before to grow a fan base. Edited October 17, 2015 by Joseph. Link to comment Share on other sites More sharing options...
Drasiana Posted October 18, 2015 Share Posted October 18, 2015 I tell you the kind of content the game has, you say that doesn't count, because of reasons. Several people tell you they're excited for the game, you tell them they don't count, because of reasons. There is no purpose to arguing anything here because all you want to hear are people agreeing with your petulant negativity. Seriously, even when shown the opportunity of additional content you immediately dismiss it as "meaning nothing" despite the fact that none of us knows what it could refer to. It's almost like you don't actually want this game to be good or do well.Yeah, they said there wouldn't be online multiplayer once upon a time, but they also said the game was DEFINITELY going to come out in 2015. Things change when a game is still in development.But oh wowOh and comparing Disney's marketing strategy to what you said is stretching it because advertising a game differs from a movie. Marketing a game is progressive as in you release major hype worthy news during special events such as e3 or pax and then afterwards you keep the momentum going by releasing tad bits of information until another major gaming event. A movie is just a movie where directors mainly focus on marketing the movie's story by making great trailers. There's no need for Disney to release hype 4 months before the movie is out because there Disney, people already know them. Its not like they're some unknown company looking for an audience to watch their film which leads them to release a trailer months before to grow a fan base.What?I mean, if you live in an alternate universe where Frozen and Minions didn't infect the general population faster than the edgiest zombie virus, give me directions, because I'm hopping over the interdimensional garden fence to get there.But none of like, any of this is true. Comic conventions draw in a fucktillion of people specifically looking for movie content -- not just trailers (which the directors rarely edit, let alone market, themselves), but the merchandising, behind the scenes, panels, and yes, whatever scraps of information they can get about said movie. The information they're getting might be slightly different kinds of information than a video game, but the marketing overwhelmingly follows the same patterns and I am amazed you've lived this long without seeing Robert Downey Jr's face leering at you from every single bus stop billboard in the city.You would almost have an argument for Disney's built-in audience if we weren't talking about goddamn Nintendo, who also has a built-in audience. They are both massive companies with a similar target audience who behave in similar ways -- hell, the two companies even seem to be getting buddy-buddy as of late. 1 Link to comment Share on other sites More sharing options...
Joseph. Posted October 18, 2015 Author Share Posted October 18, 2015 (edited) I tell you the kind of content the game has, you say that doesn't count, because of reasons. Several people tell you they're excited for the game, you tell them they don't count, because of reasons. There is no purpose to arguing anything here because all you want to hear are people agreeing with your petulant negativity. Seriously, even when shown the opportunity of additional content you immediately dismiss it as "meaning nothing" despite the fact that none of us knows what it could refer to. It's almost like you don't actually want this game to be good or do well.Yeah, they said there wouldn't be online multiplayer once upon a time, but they also said the game was DEFINITELY going to come out in 2015. Things change when a game is still in development. You're explaining to me that the game does have content and I simply said no its basic content that's not surprising at all, content that doesn't make me hype or the gaming community in general. (Does a story & co-op mode alone excite the public or was it a given??) My whole point is if this game wants to sell well then it needs a lot of attention because SFZ hasn't been a buzz like other games ive seen around the web which are being released Q1 & Q2.I hope they do add multiplayer its just too bad people aren't aware of this possibility. I mean, the creator stated there won't be online multiplayer and now he cant't just correct himself & say there's going to be online multiplayer to attract buyers he may have lost who where turn off by his older statement? Is Nintendo saving their huge announcement for this month or the next? If so, congrats Nintendo, congrats on wasting months not advertising a game part of a not so well known franchise that's going to be released on a dying console. Forgive my negativity but its not so much the game that annoys me but its the way Nintendo has been marketing it. Edited October 18, 2015 by Joseph. Link to comment Share on other sites More sharing options...
Pgpaw3 Posted October 18, 2015 Share Posted October 18, 2015 (edited) I hope they do add multiplayer its just too bad people aren't aware of this possibility. I mean, the creator stated there won't be online multiplayer and now he cant't just correct himself & say there's going to be online multiplayer to attract buyers he may have lost who where turn off by his older statement?Have a look at this.He said that they were not focusing on it at the time, but as development progresses they might consider it. They never ruled out the possibility of online, and now with a possible 4 month delay they could very well get an online mode running. We will have to wait and see. Edited October 18, 2015 by Pgpaw3 2 Link to comment Share on other sites More sharing options...
Drasiana Posted October 19, 2015 Share Posted October 19, 2015 Four months is plenty of time to build hype, especially now that they're aiming for a release window where Star Fox has a better chance of being the most interesting thing for the Wii U. Also, what Pgpaw said. Also, chill out and stop writing doomsday prophecies because Fox's face isn't stamped all over bags of Doritos. If you want the game to do well, buy it, and focus on the parts of it that are really cool instead of whining about how it doesn't have a shitload of ridiculous RPG elements and a five billion dollar marketing budget. Promote what the game is, don't get pretentious over your subjective opinions on what it should be.If you don't want the game to do well, then... not sure what you're doing here, really. Link to comment Share on other sites More sharing options...
DZComposer Posted October 19, 2015 Share Posted October 19, 2015 OK. Things are running in circles now. Link to comment Share on other sites More sharing options...
Recommended Posts